Struct PendingSend : ValueType : Object Path C++ Link Unity.Networking.Transport.TCPNetworkInterface.PendingSend, Unity.Networking.Transport 0x000C (12 B) align 4 Unity.Networking.Transport 0x00x000C Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08ConnectionConnectionIdPublic0x00080x04BufferIndexintPublic // Unity.Networking.Transport.TCPNetworkInterface.PendingSend, Unity.Networking.Transport // size 0x000C (12), align 4 struct PendingSend : public ValueType { public: ConnectionId Connection; // 0x0000(0x08) Public int BufferIndex; // 0x0008(0x04) Public };