Struct DisposeArguments : ValueType : Object Path C++ Link Unity.Networking.Transport.NetworkLayerWrapper.DisposeArguments, Unity.Networking.Transport 0x0008 (8 B) align 8 Unity.Networking.Transport 0x00x0008 Members 1 Show inherited members OffsetSizeNameTypeFlags0x0000—LayerPtruint8Public0x00000x08unreflected bytes to end of DisposeArguments // Unity.Networking.Transport.NetworkLayerWrapper.DisposeArguments, Unity.Networking.Transport // size 0x0008 (8), align 8 struct DisposeArguments : public ValueType { public: uint8 LayerPtr; // 0x0000(0x00) Public uint8 pad_0[0x08]; // 0x0000(0x08) };