Struct Dispose_Arguments : ValueType : Object Path C++ Link Unity.Networking.Transport.NetworkInterfaceUnmanagedWrapper`1.Dispose_Arguments, Unity.Networking.Transport 0x0010 (16 B) align 8 Unity.Networking.Transport 0x00x0010 Members 1 Show inherited members OffsetSizeNameTypeFlags0x00000x10InterfaceReferenceManagedReference`1Public // Unity.Networking.Transport.NetworkInterfaceUnmanagedWrapper`1.Dispose_Arguments, Unity.Networking.Transport // size 0x0010 (16), align 8 struct Dispose_Arguments : public ValueType { public: ManagedReference`1 InterfaceReference; // 0x0000(0x10) Public };