Struct NetworkEvent : ValueType : Object Path C++ Link Unity.Networking.Transport.NetworkEvent, Unity.Networking.Transport 0x0010 (16 B) align 4 Unity.Networking.Transport 0x00x0010 Members 5 Show inherited members OffsetSizeNameTypeFlags0x00000x02typeType1 flags0x00020x02pipelineIdshort1 flags0x00040x04connectionIdint1 flags0x00080x04offsetint1 flags0x000C0x04sizeint1 flags // Unity.Networking.Transport.NetworkEvent, Unity.Networking.Transport // size 0x0010 (16), align 4 struct NetworkEvent : public ValueType { public: Type type; // 0x0000(0x02) Assembly short pipelineId; // 0x0002(0x02) Assembly int connectionId; // 0x0004(0x04) Assembly int offset; // 0x0008(0x04) Assembly int size; // 0x000C(0x04) Assembly };