Zdexby TheHolyOneZ
5,999 structs
Struct

BatchedSendQueue

: ValueType : Object
Unity.Netcode.Transports.UTP.BatchedSendQueue, Unity.Netcode.Runtime 0x0020 (32 B) align 8 Unity.Netcode.Runtime
implements IDisposable
0x00x0020

Members 8

OffsetSizeNameTypeFlags
0x08m_DataNativeList`1Private
0x10m_HeadTailIndicesNativeArray`1Private
0x04m_MaximumCapacityintPrivate
0x04m_MinimumCapacityintPrivate
—0x04PerMessageOverheadintPublicStatic+1 flags
—0x04MinimumMinimumCapacityintStatic+2 flags
—0x04k_HeadInternalIndexintPrivateStatic+1 flags
—0x04k_TailInternalIndexintPrivateStatic+1 flags

Functions 16

SignatureFlagsNativeParams
void get_HeadIndex()Private+1 flags—0x00
void set_HeadIndex()Private+1 flags—0x00
void get_TailIndex()Private+1 flags—0x00
void set_TailIndex()Private+1 flags—0x00
void get_Length()Public+1 flags—0x00
void get_Capacity()Public+1 flags—0x00
void get_IsEmpty()Public+1 flags—0x00
void get_IsCreated()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void WriteBytes()Private—0x00
void AppendDataAtTail()Private—0x00
void PushMessage()Public—0x00
void FillWriterWithMessages()Public—0x00
void FillWriterWithBytes()Public—0x00
void Consume()Public—0x00

Used by 1

types with a member, parameter or interface of this type