Struct DeferredObjectsMovedEvent : ValueType : Object Path C++ Link Unity.Netcode.NetworkSceneManager.DeferredObjectsMovedEvent, Unity.Netcode.Runtime 0x0010 (16 B) align 8 Unity.Netcode.Runtime 0x00x0010 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08OwnerIdulong1 flags0x00080x08ObjectsMigratedTableDictionary`21 flags // Unity.Netcode.NetworkSceneManager.DeferredObjectsMovedEvent, Unity.Netcode.Runtime // size 0x0010 (16), align 8 struct DeferredObjectsMovedEvent : public ValueType { public: ulong OwnerId; // 0x0000(0x08) Assembly Dictionary`2 ObjectsMigratedTable; // 0x0008(0x08) Assembly };