Struct NetworkListEvent`1 : ValueType : Object Path C++ Link Unity.Netcode.NetworkListEvent`1, Unity.Netcode.Runtime 0x0020 (32 B) align 8 Unity.Netcode.Runtime 0x00x0020 Members 4 Show inherited members OffsetSizeNameTypeFlags—0x01TypeEventTypePublic——Valueuint8Public——PreviousValueuint8Public—0x04IndexintPublic // Unity.Netcode.NetworkListEvent`1, Unity.Netcode.Runtime // size 0x0020 (32), align 8 struct NetworkListEvent`1 : public ValueType { public: EventType Type; // ????(0x01) Public uint8 Value; // ????(0x00) Public uint8 PreviousValue; // ????(0x00) Public int Index; // ????(0x04) Public };