Struct MessageVersionData : ValueType : Object Path C++ Link Unity.Netcode.MessageVersionData, Unity.Netcode.Runtime 0x0008 (8 B) align 4 Unity.Netcode.Runtime 0x00x0008 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x04HashuintPublic0x00040x04VersionintPublic Functions 2 SignatureFlagsNativeParamsvoid Serialize()Public—0x00void Deserialize()Public—0x00 // Unity.Netcode.MessageVersionData, Unity.Netcode.Runtime // size 0x0008 (8), align 4 struct MessageVersionData : public ValueType { public: uint Hash; // 0x0000(0x04) Public int Version; // 0x0004(0x04) Public void Serialize(); [Public] void Deserialize(); [Public] };