Zdexby TheHolyOneZ
5,999 structs
Struct

NetworkDeltaPosition

: ValueType : Object
Unity.Netcode.Components.NetworkDeltaPosition, Unity.Netcode.Runtime 0x0050 (80 B) align 4 Unity.Netcode.Runtime
0x00x0050

Members 10

OffsetSizeNameTypeFlags
—0x04MaxDeltaBeforeAdjustmentfloatStatic+2 flags
0x0AHalfVector3HalfVector3Public
0x000A0x02padding / unreflected
0x0CCurrentBasePositionVector31 flags
0x0CPrecisionLossDeltaVector31 flags
0x0CHalfDeltaConvertedBackVector31 flags
0x0CPreviousPositionVector31 flags
0x0CDeltaPositionVector31 flags
0x04NetworkTickint1 flags
0x01SynchronizeBasebool1 flags
0x01CollapsedDeltaIntoBasebool1 flags
0x004E0x02unreflected bytes to end of NetworkDeltaPosition

Functions 11

SignatureFlagsNativeParams
void NetworkSerialize()PublicFinal+2 flags—0x00
void ToVector3()Public—0x00
void GetCurrentBasePosition()Public—0x00
void GetFullPosition()Public—0x00
void GetConvertedDelta()Public—0x00
void GetDeltaPosition()Public—0x00
void UpdateFrom()Public—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00
void .ctor()Public+1 flags—0x00

Used by 2

types with a member, parameter or interface of this type