Zdexby TheHolyOneZ
5,999 structs
Struct

ClientConnectedMessage

: ValueType : Object
Unity.Netcode.ClientConnectedMessage, Unity.Netcode.Runtime 0x0010 (16 B) align 8 Unity.Netcode.Runtime
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08ClientIdulongPublic
0x01ShouldSynchronizeboolPublic
0x00090x07unreflected bytes to end of ClientConnectedMessage

Functions 4

SignatureFlagsNativeParams
void get_Version()PublicFinal+3 flags—0x00
void Serialize()PublicFinal+2 flags—0x00
void Deserialize()PublicFinal+2 flags—0x00
void Handle()PublicFinal+2 flags—0x00