Zdexby TheHolyOneZ
5,999 structs
Struct

FileHandle

: ValueType : Object
Unity.IO.LowLevel.Unsafe.FileHandle, UnityEngine.CoreModule 0x0010 (16 B) align 8 UnityEngine.CoreModule
0x00x0010

Members 2

OffsetSizeNameTypeFlags
0x08fileCommandPtrlong2 flags
0x04versionint2 flags
0x000C0x04unreflected bytes to end of FileHandle

Functions 8

SignatureFlagsNativeParams
void get_Status()Public+1 flags—0x00
void get_JobHandle()Public+1 flags—0x00
void IsValid()Public—0x00
void Close()Public—0x00
void IsFileHandleValid()PrivateStatic—0x00
void GetFileStatus_Internal()PrivateStatic—0x00
void GetJobHandle_Internal()PrivateStatic—0x00
void GetJobHandle_Internal_Injected()PrivateStatic—0x00