Zdexby TheHolyOneZ
5,999 structs
Struct

NativeBitArray

: ValueType : Object
Unity.Collections.NativeBitArray, Unity.Collections 0x0010 (16 B) align 8 Unity.Collections
0x00x0010

Members 2

OffsetSizeNameTypeFlags
—m_BitArrayuint81 flags
0x00000x08padding / unreflected
0x04m_AllocatorAllocatorHandle1 flags
0x000C0x04unreflected bytes to end of NativeBitArray

Functions 29

SignatureFlagsNativeParams
void .ctor()Public+1 flags—0x00
void get_IsCreated()Public+1 flags—0x00
void get_IsEmpty()Public+1 flags—0x00
void Resize()Public—0x00
void SetCapacity()Public—0x00
void TrimExcess()Public—0x00
void Dispose()PublicFinal+2 flags—0x00
void Dispose()PublicFinal+2 flags—0x00
void get_Length()Public+1 flags—0x00
void get_Capacity()Public+1 flags—0x00
void Clear()Public—0x00
void AsNativeArray()Public—0x00
void Set()Public—0x00
void SetBits()Public—0x00
void SetBits()Public—0x00
void GetBits()Public—0x00
void IsSet()Public—0x00
void Copy()Public—0x00
void Copy()Public—0x00
void Find()Public—0x00
void Find()Public—0x00
void TestNone()Public—0x00
void TestAny()Public—0x00
void TestAll()Public—0x00
void CountBits()Public—0x00
void AsReadOnly()Public—0x00
void CheckRead()Private—0x00
void CheckReadBounds()Private—0x00
void CheckWrite()Private—0x00