Zdexby TheHolyOneZ
5,999 structs
Struct

ReadOnly

: ValueType : Object
Unity.Collections.NativeArray`1.ReadOnly, UnityEngine.CoreModule 0x0010 (16 B) align 8 UnityEngine.CoreModule
0x00x0010

Members 2

OffsetSizeNameTypeFlags
—m_Bufferuint81 flags
0x00000x08padding / unreflected
0x04m_Lengthint1 flags
0x000C0x04unreflected bytes to end of ReadOnly

Functions 15

SignatureFlagsNativeParams
void .ctor()2 flags—0x00
void get_Length()Public+1 flags—0x00
void CopyTo()Public—0x00
void CopyTo()Public—0x00
void ToArray()Public—0x00
void Reinterpret()Public—0x00
void get_Item()Public+1 flags—0x00
void UnsafeElementAt()Public—0x00
void CheckElementReadAccess()Private—0x00
void get_IsCreated()Public+1 flags—0x00
void GetEnumerator()Public—0x00
void System.Collections.Generic.IEnumerable<T>.GetEnumerator()PrivateFinal+2 flags—0x00
void System.Collections.IEnumerable.GetEnumerator()PrivateFinal+2 flags—0x00
void AsReadOnlySpan()Public—0x00
void op_Implicit()PublicStatic+1 flags—0x00

Used by 3

types with a member, parameter or interface of this type