Struct Memory : ValueType : Object Path C++ Link Unity.Collections.Memory, Unity.Collections 0x0001 (1 B) align 1 Unity.Collections 0x00x0001 Members 1 Show inherited members OffsetSizeNameTypeFlags—0x08k_MaximumRamSizeInByteslongStatic+2 flags Functions 1 SignatureFlagsNativeParamsvoid CheckByteCountIsReasonable()Static+1 flags—0x00 // Unity.Collections.Memory, Unity.Collections // size 0x0001 (1), align 1 struct Memory : public ValueType { public: long k_MaximumRamSizeInBytes; // ????(0x08) Assembly Static Literal void CheckByteCountIsReasonable(); [Assembly Static] };