Zdexby TheHolyOneZ
5,999 structs
Struct

FixedList`2

: ValueType : Object
Unity.Collections.FixedList`2, Unity.Collections 0x0008 (8 B) align 8 Unity.Collections
0x00x0008

Members 1

OffsetSizeNameTypeFlags
——datauint81 flags

Functions 30

SignatureFlagsNativeParams
void get_length()2 flags—0x00
void set_length()2 flags—0x00
void get_buffer()2 flags—0x00
void get_Length()PublicFinal+3 flags—0x00
void set_Length()PublicFinal+3 flags—0x00
void get_Elements()Private+1 flags—0x00
void get_IsEmpty()PublicFinal+3 flags—0x00
void get_LengthInBytes()2 flags—0x00
void get_Buffer()2 flags—0x00
void get_Capacity()PublicFinal+3 flags—0x00
void set_Capacity()PublicFinal+3 flags—0x00
void get_Item()PublicFinal+3 flags—0x00
void set_Item()PublicFinal+3 flags—0x00
void ElementAt()PublicFinal+2 flags—0x00
void GetHashCode()Public+1 flags—0x00
void Add()Public—0x00
void AddRange()Public—0x00
void AddNoResize()Public—0x00
void AddRangeNoResize()Public—0x00
void AddReplicate()Public—0x00
void Clear()PublicFinal+2 flags—0x00
void InsertRangeWithBeginEnd()Public—0x00
void InsertRange()Public—0x00
void Insert()Public—0x00
void RemoveAtSwapBack()Public—0x00
void RemoveRangeSwapBack()Public—0x00
void RemoveAt()Public—0x00
void RemoveRange()Public—0x00
void ToArray()Public—0x00
void ToNativeArray()Public—0x00