Struct Baselib_Socket_Message : ValueType : Object Path C++ Link Unity.Baselib.LowLevel.Binding.Baselib_Socket_Message, UnityEngine.CoreModule 0x0018 (24 B) align 8 UnityEngine.CoreModule 0x00x0018 Members 3 Show inherited members OffsetSizeNameTypeFlags0x0000—addressuint8Public0x00000x08padding / unreflected0x00080x08datalongPublic0x00100x04dataLenuintPublic0x00140x04unreflected bytes to end of Baselib_Socket_Message // Unity.Baselib.LowLevel.Binding.Baselib_Socket_Message, UnityEngine.CoreModule // size 0x0018 (24), align 8 struct Baselib_Socket_Message : public ValueType { public: uint8 address; // 0x0000(0x00) Public uint8 pad_0[0x08]; // 0x0000(0x08) long data; // 0x0008(0x08) Public uint dataLen; // 0x0010(0x04) Public uint8 pad_1[0x04]; // 0x0014(0x04) };