Struct Baselib_RegisteredNetwork_Buffer : ValueType : Object Path C++ Link Unity.Baselib.LowLevel.Binding.Baselib_RegisteredNetwork_Buffer, UnityEngine.CoreModule 0x0020 (32 B) align 8 UnityEngine.CoreModule 0x00x0020 Members 2 Show inherited members OffsetSizeNameTypeFlags0x00000x08idlongPublic0x00080x18allocationBaselib_Memory_PageAllocationPublic // Unity.Baselib.LowLevel.Binding.Baselib_RegisteredNetwork_Buffer, UnityEngine.CoreModule // size 0x0020 (32), align 8 struct Baselib_RegisteredNetwork_Buffer : public ValueType { public: long id; // 0x0000(0x08) Public Baselib_Memory_PageAllocation allocation; // 0x0008(0x18) Public };