Zdexby TheHolyOneZ
5,999 structs
Struct

MarkToBaseAdjustmentRecord

TMPro.MarkToBaseAdjustmentRecord, Unity.TextMeshPro Unity.TextMeshPro

Members 4

OffsetSizeNameTypeFlags
——m_BaseGlyphID<in the binary>
——m_BaseGlyphAnchorPoint<in the binary>
——m_MarkGlyphID<in the binary>
——m_MarkPositionAdjustment<in the binary>

Functions 8

SignatureFlagsNativeParams
void get_baseGlyphID()—0x00
void set_baseGlyphID()—0x00
void get_baseGlyphAnchorPoint()—0x00
void set_baseGlyphAnchorPoint()—0x00
void get_markGlyphID()—0x00
void set_markGlyphID()—0x00
void get_markPositionAdjustment()—0x00
void set_markPositionAdjustment()—0x00