Zdexby TheHolyOneZ
5,999 structs
Struct

SplineLineJob

: ValueType : Object
SplineLineJob, Landfall.WorldGenerator 0x00E0 (224 B) align 8 Landfall.WorldGenerator
implements IJobParallelFor
0x00x00E0

Members 21

OffsetSizeNameTypeFlags
0x10closestDistanceMapNativeArray`1Public
0x04groundHeightfloatPublic
0x00140x04padding / unreflected
0x30heightMapBurstedChunkDataPublic
0x04iterationsintPublic
0x04noiseScalefloatPublic
0x04noiseStrengthfloatPublic
0x01overridePreviousValueboolPublic
0x00550x03padding / unreflected
0x08natSplineChunkedReaderNativeSplineChunkedReaderFromArrayPublic
0x20plateauCurveRadiusBasedNativeAnimationCurvePublic
0x04plateauTypePLATEAU_TYPEPublic
0x04plateauWidthfloatPublic
0x04plateuCurveWidthfloatPublic
0x008C0x04padding / unreflected
0x20rimCurveRadiusBasedNativeAnimationCurvePublic
0x04rimNoiseRIM_NOISEPublic
0x04roughnessfloatPublic
0x04noisePowerfloatPublic
0x04scaleIncreasefloatPublic
0x04slopePer10MeterfloatPublic
0x04smoothTypeSMOOTH_TYPEPublic
0x04stengthfloatPublic
0x00CC0x04padding / unreflected
0x10areaNativeArray`1Public

Functions 6

SignatureFlagsNativeParams
void Execute()PublicFinal+2 flags—0x00
void ApplyPlateau()PublicStatic—0x00
void ApplySlope()Public—0x00
void ApplyRimNoise()PublicStatic—0x00
void GetHeightFromArraySet()Private—0x00
void GetHeightFromArrayAdd()Private—0x00