Zdexby TheHolyOneZ
5,999 structs
Struct

SplineHeightmapGenerationJob

: ValueType : Object
SplineHeightmapGenerationJob, Landfall.WorldGenerator 0x0178 (376 B) align 8 Landfall.WorldGenerator
implements IJobParallelFor
0x00x0178

Members 20

OffsetSizeNameTypeFlags
0x30heightMapBurstedChunkDataPublic
0xA8nativeSplineNativeSplineReaderFromArrayPublic
0x20rimCurveRadiusBasedNativeAnimationCurvePublic
0x10heightAndDistancesNativeArray`1Public
0x04stengthfloatPublic
0x01overridePreviousValueboolPublic
0x010D0x03padding / unreflected
0x10closestDistanceMapNativeArray`1Public
0x04groundHeightfloatPublic
0x04plateauWidthfloatPublic
0x04noiseScalefloatPublic
0x04noiseStrengthfloatPublic
0x04slopePer10MeterfloatPublic
0x04rimNoiseRIM_NOISEPublic
0x04plateauTypePLATEAU_TYPEPublic
0x013C0x04padding / unreflected
0x20plateauCurveRadiusBasedNativeAnimationCurvePublic
0x04plateuCurveWidthfloatPublic
0x04smoothTypeSMOOTH_TYPEPublic
0x04iterationsfloatPublic
0x04roughnessfloatPublic
0x04scaleIncreasefloatPublic
0x01740x04unreflected bytes to end of SplineHeightmapGenerationJob

Functions 6

SignatureFlagsNativeParams
void Execute()PublicFinal+2 flags—0x00
void ApplyPlateau()Public—0x00
void ApplySlope()Public—0x00
void ApplyRimNoise()Public—0x00
void GetHeightFromArraySet()Private—0x00
void GetHeightFromArrayAdd()Private—0x00