Zdexby TheHolyOneZ
5,999 structs
Struct

RenderState

: ValueType : Object
Shapes.RenderState, ShapesRuntime 0x0030 (48 B) align 8 ShapesRuntime
implements IEquatable`1
0x00x0030

Members 12

OffsetSizeNameTypeFlags
0x08shaderShaderPublic
0x08keywordsstring[]Public
0x01isTextMaterialboolPublic
0x00110x03padding / unreflected
0x04zTestCompareFunctionPublic
0x04zOffsetFactorfloatPublic
0x04zOffsetUnitsintPublic
0x04colorMaskColorWriteMaskPublic
0x04stencilCompCompareFunctionPublic
0x04stencilOpPassStencilOpPublic
0x01stencilRefIDbytePublic
0x01stencilReadMaskbytePublic
0x01stencilWriteMaskbytePublic
0x002F0x01unreflected bytes to end of RenderState

Functions 5

SignatureFlagsNativeParams
void CreateMaterial()Public—0x00
void StrArrEquals()PrivateStatic—0x00
void Equals()PublicFinal+2 flags—0x00
void Equals()Public+1 flags—0x00
void GetHashCode()Public+1 flags—0x00

Used by 1

types with a member, parameter or interface of this type