Struct PlayerSceneStatesEnumerable : ValueType : Object Path C++ Link Landfall.Haste.HasteNetworking.PlayerSceneStatesEnumerable, Assembly-CSharp 0x0001 (1 B) align 1 Assembly-CSharp 0x00x0001 Members 0 Show inherited members OffsetSizeNameTypeFlagsNo reflected members. Functions 1 SignatureFlagsNativeParamsvoid GetEnumerator()Public—0x00 // Landfall.Haste.HasteNetworking.PlayerSceneStatesEnumerable, Assembly-CSharp // size 0x0001 (1), align 1 struct PlayerSceneStatesEnumerable : public ValueType { public: void GetEnumerator(); [Public] };