Zdexby TheHolyOneZ
5,999 structs
Struct

ChunkMeshGenerator

: ValueType : Object
ChunkMeshGenerator, Landfall.WorldGenerator 0x0118 (280 B) align 8 Landfall.WorldGenerator
implements IMeshGenerator
0x00x0118

Members 5

OffsetSizeNameTypeFlags
0x04LodSampleCorrectionFactorintPublic
0x04MeshResolutionintPublic
0x30ChunkDataBurstedChunkDataPrivate
0xD8NeighbouringChunkDataNeighbouringChunkDataPrivate
0x04HeightfloatPrivate
0x01140x04unreflected bytes to end of ChunkMeshGenerator

Functions 11

SignatureFlagsNativeParams
void get_VertexCount()PublicFinal+3 flags—0x00
void get_IndexCount()PublicFinal+3 flags—0x00
void get_JobLength()PublicFinal+3 flags—0x00
void get_DataResolution()Public+1 flags—0x00
void get_Size()Public+1 flags—0x00
void get_Bounds()PublicFinal+3 flags—0x00
void .ctor()Public+1 flags—0x00
void Execute()PublicFinal+2 flags—0x00
void Sample()Private—0x00
void GenerateChunkJobified()PublicStatic—0x00
void GenerateMeshJobified()PublicStatic—0x00