0x00x036C
Members 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x10 | Name | FText | 3 flags | <FText> | |
| 0x04 | Time Value | int32 | 7 flags | 0 | |
| 0x02CC | 0x04 | padding / unreflected | |||
| 0x10 | Check | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | In Task | bool | Net+7 flags | false | |
| 0x02E1 | 0x07 | padding / unreflected | |||
| 0x08 | Spawn Handler | AItemSpawn_Handler_C* | 7 flags | nullptr | |
| 0x08 | GM Ref | AGM_C* | 7 flags | nullptr | |
| 0x04 | Rule Value | int32 | 7 flags | 0 | |
| 0x04 | Default Value | int32 | 7 flags | 0 | |
| 0x10 | Update Count | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | Setting Name | FString | 5 flags | "TASK" | |
| 0x04 | Max Rule Value | int32 | 7 flags | 0 | |
| 0x0324 | 0x04 | padding / unreflected | |||
| 0x10 | MapDots | TArray<FVector> | 3 flags | [] | |
| 0x10 | Tuto Pages | TArray<UTexture*> | 3 flags | [] | |
| 0x10 | Tuto Link | FString | 5 flags | "" | |
| 0x08 | Tutorial Video | UMediaSource* | 5 flags | nullptr | |
| 0x01 | Difficulty | E_Difficulty | 7 flags | NewEnumerator0 | |
| 0x0361 | 0x03 | padding / unreflected | |||
| 0x08 | Rule Ref | FName | 7 flags | None | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 11
| Signature | Flags | Native | Params |
|---|---|---|---|
void Get Task Rule(const int32& Value)Script4 statements · 85 bytes of bytecode0x0000/Game/Other/FunctionLibrary.Default__FunctionLibrary_C.Get Rule(Rule Ref, this, CallFunc_Get_Rule_Value);0x0037Value = CallFunc_Get_Rule_Value;0x0052return;0x0054// end of script | Public | 0x04 | |
void Start Task(double Delay)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Delay = Delay;0x0012ExecuteUbergraph_Task(651);0x0021return;0x0023// end of script | 0x08 | ||
void Finito()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task(652);0x000Freturn;0x0011// end of script | 0x00 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task(687);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Clear()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task(692);0x000Freturn;0x0011// end of script | 0x00 | ||
void All Check Task()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task(697);0x000Freturn;0x0011// end of script | 0x00 | ||
void All Update Count(int32 Value)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_CustomEvent_Value = Value;0x0012ExecuteUbergraph_Task(702);0x0021return;0x0023// end of script | 0x04 | ||
void Update()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task(731);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_Task(int32 EntryPoint)Script55 statements · 739 bytes of bytecode0x0000PushFlow(Label_02E0);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FDelay(this, 3f, LatentActionInfo{0x46, -1821811044, FName(ExecuteUbergraph_Task), this});0x0045PopFlow();0x0046CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(Rule Value, 0);0x0068if (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_008E;0x0076All Update Count(Rule Value);0x008DPopFlow();0x008ELabel_008E:0x008EAll Check Task();0x009CPopFlow();0x009DLabel_009D:0x009DFlushNetDormancy();0x00A7In Task = false;0x00B2MarkPropertyDirtyFromRepIndex(this, 10, FName(In Task));0x00CFAll Check Task();0x00DDPopFlow();0x00DELabel_00DE:0x00DEFlushNetDormancy();0x00E8In Task = false;0x00F3MarkPropertyDirtyFromRepIndex(this, 10, FName(In Task));0x0110PopFlow();0x0111CallFunc_GetActorOfClass_ReturnValue = GetActorOfClass(this, /Game/Items/ItemSpawn_Handler.ItemSpawn_Handler_C);0x012FSpawn Handler = CallFunc_GetActorOfClass_ReturnValue;0x0142CallFunc_GetGameMode_ReturnValue = GetGameMode(this);0x0157K2Node_DynamicCast_AsGM = Cast<GM_C>(CallFunc_GetGameMode_ReturnValue);0x017BK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsGM);0x0198if (!(K2Node_DynamicCast_bSuccess)) PopFlow();0x01A2GM Ref = K2Node_DynamicCast_AsGM;0x01B5K2Node_CreateDelegate_OutputDelegate.Bind(this, Clear);0x01CCGM Ref.Game Clear += K2Node_CreateDelegate_OutputDelegate;0x01F5K2Node_CreateDelegate_OutputDelegate_1.Bind(this, Update);0x020CGM Ref.Join Update -= K2Node_CreateDelegate_OutputDelegate_1;0x0235PopFlow();0x0236Label_0236:0x0236CallFunc_HasAuthority_ReturnValue = HasAuthority();0x024Aif (!(CallFunc_HasAuthority_ReturnValue)) PopFlow();0x0254Delay(this, 0.2f, LatentActionInfo{0x111, -1301348675, FName(ExecuteUbergraph_Task), this});0x028APopFlow();0x028BPopFlow();0x028Cif (!(In Task)) PopFlow();0x0296goto Label_009D;0x029BLabel_029B:0x029BCheck.Broadcast();0x02AEPopFlow();0x02AFgoto Label_0236;0x02B4goto Label_00DE;0x02B9goto Label_029B;0x02BEUpdate Count.Broadcast(K2Node_CustomEvent_Value);0x02DAPopFlow();0x02DBgoto Label_000F;0x02E0Label_02E0:0x02E0return;0x02E2// end of script | Final | 0x04 | |
void Update Count__DelegateSignature(int32 Value)Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x04 | |
void Check__DelegateSignature()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 |