Zdexby TheHolyOneZ
4,790 classes
Class

ATask_DelivryIn_C

: ATask_C : AActor : UObject
/Game/World/Tasks/Task_Delivery/Task_DelivryIn.Task_DelivryIn_C 0x03B0 (944 B) align 8 inherited 0x036C 7 scripted vtable /Game/World/Tasks/Task_Delivery/Task_DelivryIn
0x00x03B0

Members 6

OffsetSizeNameTypeFlagsDefault
0x036C0x04padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x10CasesTArray<ADeliveryCase_C*>4 flags[]
0x10Task CasesTArray<ADeliveryCase_C*>4 flags[]
0x04Packages Countint327 flags1
0x04Max Packagesint327 flags5
0x10Sectors ListTArray<Enum_Sectors>3 flags[6 items]
Inherited from ATask_C 19
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08RootUSceneComponent*6 flagsnullptr
0x10NameFText3 flags<FText>
0x04Time Valueint327 flags0
0x02CC0x04padding / unreflected
0x10CheckFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01In TaskboolNet+7 flagsfalse
0x02E10x07padding / unreflected
0x08Spawn HandlerAItemSpawn_Handler_C*7 flagsnullptr
0x08GM RefAGM_C*7 flagsnullptr
0x04Rule Valueint327 flags0
0x04Default Valueint327 flags0
0x10Update CountFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Setting NameFString5 flags"TASK"
0x04Max Rule Valueint327 flags0
0x03240x04padding / unreflected
0x10MapDotsTArray<FVector>3 flags[]
0x10Tuto PagesTArray<UTexture*>3 flags[]
0x08Tutorial VideoUMediaSource*5 flagsnullptr
0x01DifficultyE_Difficulty7 flagsNewEnumerator0
0x03610x03padding / unreflected
0x08Rule RefFName7 flagsNone
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 7

SignatureFlagsNativeParams
void Select Cases(int32 Count)
Script49 statements · 1,253 bytes of bytecode
0x0000PushFlow(Label_04E2);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Task Cases);0x002EPushFlow(Label_038D);0x0033TempSectors = Sectors List;0x004E/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(TempSectors);0x0077/Script/Engine.Default__KismetArrayLibrary.Array_Resize(TempSectors, Count);0x00A9Temp_int_Loop_Counter_Variable_1 = 0;0x00C0Temp_int_Array_Index_Variable = 0;0x00D7Label_00D7:0x00D7CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(TempSectors);0x0112CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0138if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0142Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x015DPushFlow(Label_03A9);0x0162/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Temp Cases);0x018BTemp_int_Loop_Counter_Variable = 0;0x01A2Temp_int_Array_Index_Variable_1 = 0;0x01B9Label_01B9:0x01B9CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Cases);0x01F4CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x021Aif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_03F3;0x0228Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x0243PushFlow(Label_0498);0x0248/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cases, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0283/Script/Engine.Default__KismetArrayLibrary.Array_Get(TempSectors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_2);0x02BECallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_Array_Get_Item.Location.Sector_2_8B5600644E18D428EE5FC28B79A33CE2, CallFunc_Array_Get_Item_2);0x0303if (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) PopFlow();0x030D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cases, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x0348CallFunc_Array_Add_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Temp Cases, CallFunc_Array_Get_Item);0x038CPopFlow();0x038DLabel_038D:0x038DTask Cases = Temp Case for Task;0x03A8PopFlow();0x03A9Label_03A9:0x03A9CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x03D3Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x03EEgoto Label_00D7;0x03F3Label_03F3:0x03F3/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(Temp Cases);0x041C/Script/Engine.Default__KismetArrayLibrary.Array_Get(Temp Cases, 0, CallFunc_Array_Get_Item_1);0x0453CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Temp Case for Task, CallFunc_Array_Get_Item_1);0x0497PopFlow();0x0498Label_0498:0x0498CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x04C2Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x04DDgoto Label_01B9;0x04E2Label_04E2:0x04E2return;0x04E4// end of script
Public0x04
void Check Cases(const bool& Finished, const int32& Count)
Script36 statements · 713 bytes of bytecode
0x0000PushFlow(Label_02C6);0x0005_Check = true;0x0010_Count = 0;0x0027Get Task Rule(CallFunc_Get_Task_Rule_Value);0x003E_Count = CallFunc_Get_Task_Rule_Value;0x0059CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Cases);0x0094CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Length_ReturnValue, 0);0x00B6if (!(CallFunc_Greater_IntInt_ReturnValue)) PopFlow();0x00C0Temp_int_Loop_Counter_Variable = 0;0x00D7Temp_int_Array_Index_Variable = 0;0x00EELabel_00EE:0x00EECallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Cases);0x0129CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x014Fif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_023D;0x015DTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0178PushFlow(Label_0270);0x017D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Cases, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01B8if (!(CallFunc_Array_Get_Item.Finished)) goto Label_02BA;0x01DCCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(_Count, 1);0x0206Temp_int_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x0221_Count = Temp_int_Variable;0x023CPopFlow();0x023DLabel_023D:0x023DFinished = _Check;0x0250Count = _Count;0x026Bgoto Label_02C6;0x0270Label_0270:0x0270CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x029ATemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x02B5goto Label_00EE;0x02BALabel_02BA:0x02BA_Check = false;0x02C5PopFlow();0x02C6Label_02C6:0x02C6return;0x02C8// end of script
Public0x08
void Choose Cases(int32 Size, TArray<ADeliveryCase_C*>& Result)
Script22 statements · 432 bytes of bytecode
0x0000PushFlow(Label_01AD);0x0005_Temp Cases = Cases;0x0020/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(_Temp Cases);0x0049Temp_int_Variable = 0;0x0060Label_0060:0x0060CallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(Size, 1);0x008ACallFunc_LessEqual_IntInt_ReturnValue = LessEqual_IntInt(Temp_int_Variable, CallFunc_Subtract_IntInt_ReturnValue);0x00B0if (!(CallFunc_LessEqual_IntInt_ReturnValue)) goto Label_0143;0x00BEPushFlow(Label_0163);0x00C3/Script/Engine.Default__KismetArrayLibrary.Array_Get(_Temp Cases, Temp_int_Variable, CallFunc_Array_Get_Item);0x00FECallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(_Temp CasesResult, CallFunc_Array_Get_Item);0x0142PopFlow();0x0143Label_0143:0x0143Result = _Temp CasesResult;0x015Egoto Label_01AD;0x0163Label_0163:0x0163CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Variable, 1);0x018DTemp_int_Variable = CallFunc_Add_IntInt_ReturnValue;0x01A8goto Label_0060;0x01ADLabel_01AD:0x01ADreturn;0x01AF// end of script
Public0x18
void Start Task(double Delay)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Delay = Delay;0x0012ExecuteUbergraph_Task_DelivryIn(1151);0x0021return;0x0023// end of script
0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Task_DelivryIn(1337);0x000Freturn;0x0011// end of script
EventProtected0x00
void Check Deliveries()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Task_DelivryIn(1352);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_Task_DelivryIn(int32 EntryPoint)
Script71 statements · 1,445 bytes of bytecode
0x0000PushFlow(Label_05A2);0x0005goto [EntryPoint];0x000FGet Task Rule(CallFunc_Get_Task_Rule_Value_1);0x0026Select Cases(CallFunc_Get_Task_Rule_Value_1);0x003DTemp_int_Loop_Counter_Variable = 0;0x0054Temp_int_Array_Index_Variable = 0;0x006BLabel_006B:0x006BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Cases);0x00A6CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00CCif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0163;0x00DATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x00F5PushFlow(Label_0192);0x00FA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Cases, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0135CallFunc_Array_Get_Item.Generate Case(Spawn Handler);0x0162PopFlow();0x0163Label_0163:0x0163Get Task Rule(CallFunc_Get_Task_Rule_Value);0x017AAll Update Count(CallFunc_Get_Task_Rule_Value);0x0191PopFlow();0x0192Label_0192:0x0192CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x01BCTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x01D7goto Label_006B;0x01DCLabel_01DC:0x01DCFlushNetDormancy();0x01E6In Task = true;0x01F1MarkPropertyDirtyFromRepIndex(this, 10, FName(In Task));0x020ECallFunc_Delay_Duration_ImplicitCast = Cast<3>(K2Node_Event_Delay);0x022BDelay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xF, -836516675, FName(ExecuteUbergraph_Task_DelivryIn), this});0x0265PopFlow();0x0266Label_0266:0x0266PushFlow(Label_0393);0x026BK2Node_CreateDelegate_OutputDelegate.Bind(this, Check Deliveries);0x0282/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cases, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x02BDCallFunc_Array_Get_Item_1.Package Delivered += K2Node_CreateDelegate_OutputDelegate;0x02E6/Script/Engine.Default__KismetArrayLibrary.Array_Get(Cases, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item_1);0x0321CallFunc_Array_Get_Item_1.Get Map Position(CallFunc_Get_Map_Position_Location);0x034ECallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MapDots, CallFunc_Get_Map_Position_Location);0x0392PopFlow();0x0393Label_0393:0x0393CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x03BDTemp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x03D8Label_03D8:0x03D8CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Cases);0x0413CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_1);0x0439if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x0443Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable_1;0x045Egoto Label_0266;0x0463Label_0463:0x0463Temp_int_Array_Index_Variable_1 = 0;0x047Agoto Label_03D8;0x047Fgoto Label_01DC;0x0484Label_0484:0x0484CallFunc_GetAllActorsOfClass_OutActors = {};0x048FGetAllActorsOfClass(this, /Game/World/Tasks/Task_Delivery/DeliveryCase.DeliveryCase_C, CallFunc_GetAllActorsOfClass_OutActors);0x04ACCases = CallFunc_GetAllActorsOfClass_OutActors;0x04C7CallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Sectors List);0x0502Max Rule Value = CallFunc_Array_Length_ReturnValue_2;0x051DTemp_int_Loop_Counter_Variable_1 = 0;0x0534goto Label_0463;0x0539ReceiveBeginPlay();0x0543goto Label_0484;0x0548if (!(In Task)) PopFlow();0x0552Check Cases(CallFunc_Check_Cases_Finished, CallFunc_Check_Cases_Count);0x0572All Update Count(CallFunc_Check_Cases_Count);0x0589if (!(CallFunc_Check_Cases_Finished)) PopFlow();0x0593Finito();0x05A1PopFlow();0x05A2Label_05A2:0x05A2return;0x05A4// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type