0x00x03B8
Members 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x036C | 0x04 | padding / unreflected | |||
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x10 | Source PC | TArray<AData_PC_C*> | 3 flags | [] | |
| 0x10 | Target PC | TArray<AData_PC_C*> | 3 flags | [] | |
| 0x10 | Task Source PC | TArray<AData_PC_C*> | 4 flags | [] | |
| 0x10 | Task Target PC | TArray<AData_PC_C*> | 4 flags | [] | |
Inherited from ATask_C 19
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | Root | USceneComponent* | 6 flags | nullptr | |
| 0x10 | Name | FText | 3 flags | <FText> | |
| 0x04 | Time Value | int32 | 7 flags | 0 | |
| 0x02CC | 0x04 | padding / unreflected | |||
| 0x10 | Check | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x01 | In Task | bool | Net+7 flags | false | |
| 0x02E1 | 0x07 | padding / unreflected | |||
| 0x08 | Spawn Handler | AItemSpawn_Handler_C* | 7 flags | nullptr | |
| 0x08 | GM Ref | AGM_C* | 7 flags | nullptr | |
| 0x04 | Rule Value | int32 | 7 flags | 0 | |
| 0x04 | Default Value | int32 | 7 flags | 0 | |
| 0x10 | Update Count | FMulticastScriptDelegate | BlueprintCallable+5 flags | <delegate> | |
| 0x10 | Setting Name | FString | 5 flags | "TASK" | |
| 0x04 | Max Rule Value | int32 | 7 flags | 0 | |
| 0x0324 | 0x04 | padding / unreflected | |||
| 0x10 | MapDots | TArray<FVector> | 3 flags | [] | |
| 0x10 | Tuto Pages | TArray<UTexture*> | 3 flags | [] | |
| 0x10 | Tuto Link | FString | 5 flags | "" | |
| 0x08 | Tutorial Video | UMediaSource* | 5 flags | nullptr | |
| 0x01 | Difficulty | E_Difficulty | 7 flags | NewEnumerator0 | |
| 0x0361 | 0x03 | padding / unreflected | |||
| 0x08 | Rule Ref | FName | 7 flags | None | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x01 | bActorEnableCollision : 1bit 7 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 0 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 5 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 6
| Signature | Flags | Native | Params |
|---|---|---|---|
void Select PC(int32 PC Count)Script44 statements · 1,070 bytes of bytecode0x0000PushFlow(Label_042B);0x0005PushFlow(Label_00FD);0x000APushFlow(Label_0086);0x000FTask Source PC = Source PC;0x002A/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(Task Source PC);0x0053/Script/Engine.Default__KismetArrayLibrary.Array_Resize(Task Source PC, PC Count);0x0085PopFlow();0x0086Label_0086:0x0086Task Target PC = Target PC;0x00A1/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(Task Target PC);0x00CA/Script/Engine.Default__KismetArrayLibrary.Array_Resize(Task Target PC, PC Count);0x00FCPopFlow();0x00FDLabel_00FD:0x00FDTemp_int_Loop_Counter_Variable = 0;0x0114Temp_int_Array_Index_Variable = 0;0x012BLabel_012B:0x012BCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Source PC);0x0166CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x018Cif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_041C;0x019ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x01B5PushFlow(Label_03D2);0x01BA/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Source PC, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x01F5CallFunc_Array_Get_Item_1.FlushNetDormancy();0x0215/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Target PC, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0250/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Source PC, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x028BK2Node_MakeStruct_Str_TaskPC_State.Role_2_3438A82347CD4FE5BC1B439A9927B0C9 = 1;0x02A8K2Node_MakeStruct_Str_TaskPC_State.Step_5_16AB48F24D2B6C3CC65ABA8A9D3037A9 = 1;0x02C5K2Node_MakeStruct_Str_TaskPC_State.Other_9_A4D0B10A47881B067DCAD38A7CC4CCCA = CallFunc_Array_Get_Item;0x02E1CallFunc_Array_Get_Item_1.State = K2Node_MakeStruct_Str_TaskPC_State;0x0312/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Source PC, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x034DMarkPropertyDirtyFromRepIndex(CallFunc_Array_Get_Item_1, 11, FName(State));0x0372/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Source PC, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x03ADCallFunc_Array_Get_Item_1.OnRep_State();0x03D1PopFlow();0x03D2Label_03D2:0x03D2CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x03FCTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0417goto Label_012B;0x041CLabel_041C:0x041CForceNetUpdate();0x042APopFlow();0x042BLabel_042B:0x042Breturn;0x042D// end of script | Public | 0x04 | |
void Check PC Task(const bool& Finished, const int32& Count)Script34 statements · 650 bytes of bytecode0x0000PushFlow(Label_0287);0x0005_Check = true;0x0010_Count = 0;0x0027Get Task Rule(CallFunc_Get_Task_Rule_Value);0x003E_Count = CallFunc_Get_Task_Rule_Value;0x0059Temp_int_Loop_Counter_Variable = 0;0x0070Temp_int_Array_Index_Variable = 0;0x0087Label_0087:0x0087CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Source PC);0x00C2CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x00E8if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_01FE;0x00F6Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0111PushFlow(Label_0231);0x0116/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Source PC, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0151CallFunc_EqualEqual_ByteByte_ReturnValue = EqualEqual_ByteByte(CallFunc_Array_Get_Item.State.Step_5_16AB48F24D2B6C3CC65ABA8A9D3037A9, 12);0x018Fif (!(CallFunc_EqualEqual_ByteByte_ReturnValue)) goto Label_027B;0x019DCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(_Count, 1);0x01C7Temp_int_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x01E2_Count = Temp_int_Variable;0x01FDPopFlow();0x01FELabel_01FE:0x01FEFinished = _Check;0x0211Count = _Count;0x022Cgoto Label_0287;0x0231Label_0231:0x0231CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x025BTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0276goto Label_0087;0x027BLabel_027B:0x027B_Check = false;0x0286PopFlow();0x0287Label_0287:0x0287return;0x0289// end of script | Public | 0x08 | |
void Start Task(double Delay)Script4 statements · 36 bytes of bytecode0x0000PersistentFrame.K2Node_Event_Delay = Delay;0x0012ExecuteUbergraph_Task_Data(902);0x0021return;0x0023// end of script | 0x08 | ||
void ReceiveBeginPlay()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task_Data(952);0x000Freturn;0x0011// end of script | EventProtected | 0x00 | |
void Check PC()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_Task_Data(967);0x000Freturn;0x0011// end of script | 0x00 | ||
void ExecuteUbergraph_Task_Data(int32 EntryPoint)Script58 statements · 1,060 bytes of bytecode0x0000PushFlow(Label_0421);0x0005goto [EntryPoint];0x000FGet Task Rule(CallFunc_Get_Task_Rule_Value_1);0x0026Select PC(CallFunc_Get_Task_Rule_Value_1);0x003DGet Task Rule(CallFunc_Get_Task_Rule_Value);0x0054All Update Count(CallFunc_Get_Task_Rule_Value);0x006BPopFlow();0x006CLabel_006C:0x006CFlushNetDormancy();0x0076In Task = true;0x0081MarkPropertyDirtyFromRepIndex(this, 10, FName(In Task));0x009ECallFunc_Delay_Duration_ImplicitCast = Cast<3>(K2Node_Event_Delay);0x00BBDelay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0xF, 302946561, FName(ExecuteUbergraph_Task_Data), this});0x00F5PopFlow();0x00F6Label_00F6:0x00F6PushFlow(Label_0223);0x00FB/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0136K2Node_CreateDelegate_OutputDelegate.Bind(this, Check PC);0x014DCallFunc_Array_Get_Item.Check PC += K2Node_CreateDelegate_OutputDelegate;0x0176/Script/Engine.Default__KismetArrayLibrary.Array_Get(CallFunc_GetAllActorsOfClass_OutActors, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x01B1CallFunc_Array_Get_Item.Get Map Position(CallFunc_Get_Map_Position_Location);0x01DECallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MapDots, CallFunc_Get_Map_Position_Location);0x0222PopFlow();0x0223Label_0223:0x0223CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x024DTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0268Label_0268:0x0268CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(CallFunc_GetAllActorsOfClass_OutActors);0x02A3CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x02C9if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_02F7;0x02D7Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x02F2goto Label_00F6;0x02F7Label_02F7:0x02F7CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Source PC);0x0332Max Rule Value = CallFunc_Array_Length_ReturnValue_1;0x034DPopFlow();0x034ELabel_034E:0x034ETemp_int_Array_Index_Variable = 0;0x0365goto Label_0268;0x036ALabel_036A:0x036ATemp_int_Loop_Counter_Variable = 0;0x0381goto Label_034E;0x0386goto Label_006C;0x038BLabel_038B:0x038BCallFunc_GetAllActorsOfClass_OutActors = {};0x0396GetAllActorsOfClass(this, /Game/World/Tasks/Task_Datas/Data_PC.Data_PC_C, CallFunc_GetAllActorsOfClass_OutActors);0x03B3goto Label_036A;0x03B8ReceiveBeginPlay();0x03C2goto Label_038B;0x03C7if (!(In Task)) PopFlow();0x03D1Check PC Task(CallFunc_Check_PC_Task_Finished, CallFunc_Check_PC_Task_Count);0x03F1All Update Count(CallFunc_Check_PC_Task_Count);0x0408if (!(CallFunc_Check_PC_Task_Finished)) PopFlow();0x0412Finito();0x0420PopFlow();0x0421Label_0421:0x0421return;0x0423// end of script | Final | 0x04 |