Zdexby TheHolyOneZ
4,790 classes
Class

ATask_Alim_C

: ATask_C : AActor : UObject
/Game/World/Tasks/Task_Alim/Task_Alim.Task_Alim_C 0x03DC (988 B) align 8 inherited 0x036C 6 scripted vtable /Game/World/Tasks/Task_Alim/Task_Alim
0x00x03DC

Members 10

OffsetSizeNameTypeFlagsDefault
0x036C0x04padding / unreflected
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x10VentsTArray<AVent_C*>4 flags[]
0x10Out ActorsTArray<AItem_Spawner_C*>4 flags[]
0x10Task VentsTArray<AVent_C*>3 flags[]
0x04Alims Countint326 flags1
0x04Batteries Rabint326 flags1
0x08Charge Speeddouble7 flags5
0x10AlimsTArray<AAlimBox_C*>4 flags[]
0x10Task AlimsTArray<AAlimBox_C*>4 flags[]
0x04Fuses Rabint326 flags2
Inherited from ATask_C 19
OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08RootUSceneComponent*6 flagsnullptr
0x10NameFText3 flags<FText>
0x04Time Valueint327 flags0
0x02CC0x04padding / unreflected
0x10CheckFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x01In TaskboolNet+7 flagsfalse
0x02E10x07padding / unreflected
0x08Spawn HandlerAItemSpawn_Handler_C*7 flagsnullptr
0x08GM RefAGM_C*7 flagsnullptr
0x04Rule Valueint327 flags0
0x04Default Valueint327 flags0
0x10Update CountFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Setting NameFString5 flags"TASK"
0x04Max Rule Valueint327 flags0
0x03240x04padding / unreflected
0x10MapDotsTArray<FVector>3 flags[]
0x10Tuto PagesTArray<UTexture*>3 flags[]
0x08Tutorial VideoUMediaSource*5 flagsnullptr
0x01DifficultyE_Difficulty7 flagsNewEnumerator0
0x03610x03padding / unreflected
0x08Rule RefFName7 flagsNone
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 6

SignatureFlagsNativeParams
void Select Alims(int32 Count)
Script24 statements · 552 bytes of bytecode
0x0000PushFlow(Label_0225);0x0005/Script/Engine.Default__KismetArrayLibrary.Array_Clear(Task Alims);0x002ETemp Alims = Alims;0x0049/Script/Engine.Default__KismetArrayLibrary.Array_Shuffle(Temp Alims);0x0072Temp_int_Loop_Counter_Variable = 0;0x0089Temp_int_Array_Index_Variable = 0;0x00A0Label_00A0:0x00A0CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Temp Alims);0x00DBCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue);0x0101if (!(CallFunc_Less_IntInt_ReturnValue)) PopFlow();0x010BTemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0126PushFlow(Label_01DB);0x012BCallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Array_Index_Variable, Count);0x0151if (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x015B/Script/Engine.Default__KismetArrayLibrary.Array_Get(Temp Alims, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0196CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(Task Alims, CallFunc_Array_Get_Item);0x01DAPopFlow();0x01DBLabel_01DB:0x01DBCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0205Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0220goto Label_00A0;0x0225Label_0225:0x0225return;0x0227// end of script
Public0x04
void Check Alims State(const bool& Finished, const int32& Count)
Script34 statements · 680 bytes of bytecode
0x0000PushFlow(Label_02A5);0x0005_All Charged = true;0x0010_Count = 0;0x0027CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Alims);0x0062_Count = CallFunc_Array_Length_ReturnValue;0x007DTemp_int_Loop_Counter_Variable = 0;0x0094Temp_int_Array_Index_Variable = 0;0x00ABLabel_00AB:0x00ABCallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Alims);0x00E6CallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x010Cif (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_021C;0x011ATemp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable;0x0135PushFlow(Label_024F);0x013A/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Alims, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item);0x0175CallFunc_Greater_IntInt_ReturnValue = Greater_IntInt(CallFunc_Array_Get_Item.Task Value, 99);0x01ADif (!(CallFunc_Greater_IntInt_ReturnValue)) goto Label_0299;0x01BBCallFunc_Subtract_IntInt_ReturnValue = Subtract_IntInt(_Count, 1);0x01E5Temp_int_Variable = CallFunc_Subtract_IntInt_ReturnValue;0x0200_Count = Temp_int_Variable;0x021BPopFlow();0x021CLabel_021C:0x021CFinished = _All Charged;0x022FCount = _Count;0x024Agoto Label_02A5;0x024FLabel_024F:0x024FCallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x0279Temp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x0294goto Label_00AB;0x0299Label_0299:0x0299_All Charged = false;0x02A4PopFlow();0x02A5Label_02A5:0x02A5return;0x02A7// end of script
Public0x08
void Start Task(double Delay)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_Event_Delay = Delay;0x0012ExecuteUbergraph_Task_Alim(1364);0x0021return;0x0023// end of script
0x08
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Task_Alim(1441);0x000Freturn;0x0011// end of script
EventProtected0x00
void Chack All Alims()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Task_Alim(1506);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_Task_Alim(int32 EntryPoint)
Script77 statements · 1,514 bytes of bytecode
0x0000PushFlow(Label_05E7);0x0005goto [EntryPoint];0x000Fif (!(In Task)) PopFlow();0x0019Check Alims State(CallFunc_Check_Alims_State_Finished, CallFunc_Check_Alims_State_Count);0x0039All Update Count(CallFunc_Check_Alims_State_Count);0x0050if (!(CallFunc_Check_Alims_State_Finished)) PopFlow();0x005AFinito();0x0068PopFlow();0x0069Label_0069:0x0069Get Task Rule(CallFunc_Get_Task_Rule_Value);0x0080All Update Count(CallFunc_Get_Task_Rule_Value);0x0097PopFlow();0x0098Get Task Rule(CallFunc_Get_Task_Rule_Value_1);0x00AFSelect Alims(CallFunc_Get_Task_Rule_Value_1);0x00C6Temp_int_Loop_Counter_Variable = 0;0x00DDTemp_int_Array_Index_Variable_1 = 0;0x00F4Label_00F4:0x00F4CallFunc_Array_Length_ReturnValue_1 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Task Alims);0x012FCallFunc_Less_IntInt_ReturnValue = Less_IntInt(Temp_int_Loop_Counter_Variable, CallFunc_Array_Length_ReturnValue_1);0x0155if (!(CallFunc_Less_IntInt_ReturnValue)) goto Label_0069;0x0163Temp_int_Array_Index_Variable_1 = Temp_int_Loop_Counter_Variable;0x017EPushFlow(Label_01F5);0x0183/Script/Engine.Default__KismetArrayLibrary.Array_Get(Task Alims, Temp_int_Array_Index_Variable_1, CallFunc_Array_Get_Item);0x01BECallFunc_Array_Get_Item.Start Alim(Batteries Rab, Fuses Rab);0x01F4PopFlow();0x01F5Label_01F5:0x01F5CallFunc_Add_IntInt_ReturnValue = Add_IntInt(Temp_int_Loop_Counter_Variable, 1);0x021FTemp_int_Loop_Counter_Variable = CallFunc_Add_IntInt_ReturnValue;0x023Agoto Label_00F4;0x023FLabel_023F:0x023FFlushNetDormancy();0x0249In Task = true;0x0254MarkPropertyDirtyFromRepIndex(this, 10, FName(In Task));0x0271CallFunc_Delay_Duration_ImplicitCast = Cast<3>(K2Node_Event_Delay);0x028EDelay(this, CallFunc_Delay_Duration_ImplicitCast, LatentActionInfo{0x98, -576035076, FName(ExecuteUbergraph_Task_Alim), this});0x02C8PopFlow();0x02C9Label_02C9:0x02C9PushFlow(Label_03F6);0x02CEK2Node_CreateDelegate_OutputDelegate.Bind(this, Chack All Alims);0x02E5/Script/Engine.Default__KismetArrayLibrary.Array_Get(Alims, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0320CallFunc_Array_Get_Item_1.Alim Full += K2Node_CreateDelegate_OutputDelegate;0x0349/Script/Engine.Default__KismetArrayLibrary.Array_Get(Alims, Temp_int_Array_Index_Variable, CallFunc_Array_Get_Item_1);0x0384CallFunc_Array_Get_Item_1.Get MapPosition(CallFunc_Get_MapPosition_Location);0x03B1CallFunc_Array_Add_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Add(MapDots, CallFunc_Get_MapPosition_Location);0x03F5PopFlow();0x03F6Label_03F6:0x03F6CallFunc_Add_IntInt_ReturnValue_1 = Add_IntInt(Temp_int_Loop_Counter_Variable_1, 1);0x0420Temp_int_Loop_Counter_Variable_1 = CallFunc_Add_IntInt_ReturnValue_1;0x043BLabel_043B:0x043BCallFunc_Array_Length_ReturnValue_2 = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Alims);0x0476CallFunc_Less_IntInt_ReturnValue_1 = Less_IntInt(Temp_int_Loop_Counter_Variable_1, CallFunc_Array_Length_ReturnValue_2);0x049Cif (!(CallFunc_Less_IntInt_ReturnValue_1)) PopFlow();0x04A6Temp_int_Array_Index_Variable = Temp_int_Loop_Counter_Variable_1;0x04C1goto Label_02C9;0x04C6Label_04C6:0x04C6Temp_int_Array_Index_Variable = 0;0x04DDgoto Label_043B;0x04E2Label_04E2:0x04E2CallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Alims);0x051DMax Rule Value = CallFunc_Array_Length_ReturnValue;0x0538Temp_int_Loop_Counter_Variable_1 = 0;0x054Fgoto Label_04C6;0x0554goto Label_023F;0x0559Label_0559:0x0559CallFunc_GetAllActorsOfClass_OutActors = {};0x0564GetAllActorsOfClass(this, /Game/World/AlimBox/AlimBox.AlimBox_C, CallFunc_GetAllActorsOfClass_OutActors);0x0581Alims = CallFunc_GetAllActorsOfClass_OutActors;0x059Cgoto Label_04E2;0x05A1ReceiveBeginPlay();0x05ABgoto Label_0559;0x05B0Label_05B0:0x05B0DelayUntilNextTick(this, LatentActionInfo{0xF, -967429765, FName(ExecuteUbergraph_Task_Alim), this});0x05E1PopFlow();0x05E2goto Label_05B0;0x05E7Label_05E7:0x05E7return;0x05E9// end of script
Final0x04