Zdexby TheHolyOneZ
4,790 classes
Class

ATablet_C

: AActor : UObject
/Game/Character/Tablet/Tablet.Tablet_C 0x0320 (800 B) align 8 inherited 0x02A8 13 scripted vtable /Game/Character/Tablet/Tablet
0x00x0320

Members 12

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08MediaSoundUMediaSoundComponent*6 flagsnullptr
0x08SpotLightUSpotLightComponent*6 flagsnullptr
0x08Body LightURectLightComponent*6 flagsnullptr
0x08Hand WidgetUWidgetComponent*6 flagsnullptr
0x08RootUSceneComponent*6 flagsnullptr
0x08MeshUStaticMeshComponent*6 flagsnullptr
0x08ScreenUW_Tablet_UI_C*7 flagsnullptr
0x10Mouse PositionFVector2D7 flags{X=1000, Y=750}
0x08Mec RefAMec_C*7 flagsnullptr
0x10ClickFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
0x10Reset TriggersFMulticastScriptDelegateBlueprintCallable+5 flags<delegate>
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x01bActorEnableCollision : 1bit 7bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 0boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 5boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 13

SignatureFlagsNativeParams
void Move(const FVector2D& Movement)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Movement = Movement;0x0012ExecuteUbergraph_Tablet(289);0x0021return;0x0023// end of script
0x10
void Initiate(AMec_C* Mec Ref)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Mec_Ref = Mec Ref;0x0012ExecuteUbergraph_Tablet(290);0x0021return;0x0023// end of script
0x08
void Click on Tablet()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Tablet(314);0x000Freturn;0x0011// end of script
0x00
void Draw()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Tablet(334);0x000Freturn;0x0011// end of script
0x00
void Lock Mouse(bool Lock)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Lock = Lock;0x0012ExecuteUbergraph_Tablet(426);0x0021return;0x0023// end of script
0x01
void Update Tasks(TArray<ATask_C*>& Tasks)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Tasks = Tasks;0x0012ExecuteUbergraph_Tablet(472);0x0021return;0x0023// end of script
0x10
void Reset Buttons()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Tablet(518);0x000Freturn;0x0011// end of script
0x00
void Set Screen Shader(bool Video)
Script4 statements · 36 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_Video = Video;0x0012ExecuteUbergraph_Tablet(538);0x0021return;0x0023// end of script
0x01
void Put()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Tablet(654);0x000Freturn;0x0011// end of script
0x00
void Force Close Tablet()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_Tablet(691);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_Tablet(int32 EntryPoint)
Script43 statements · 699 bytes of bytecode
0x0000PushFlow(Label_02B8);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FCallFunc_GetWidget_ReturnValue = Hand Widget.GetWidget();0x003DK2Node_DynamicCast_AsW_Tablet_UI = Cast<W_Tablet_UI_C>(CallFunc_GetWidget_ReturnValue);0x0061K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsW_Tablet_UI);0x007Eif (!(K2Node_DynamicCast_bSuccess)) goto Label_00C5;0x008CScreen = K2Node_DynamicCast_AsW_Tablet_UI;0x009FScreen.Initiate(this);0x00C4PopFlow();0x00C5Label_00C5:0x00C5Delay(this, 0.1f, LatentActionInfo{0xF, 85796855, FName(ExecuteUbergraph_Tablet), this});0x00FBPopFlow();0x00FCLabel_00FC:0x00FCScreen.Video End();0x0120PopFlow();0x0121PopFlow();0x0122Mec Ref = K2Node_CustomEvent_Mec_Ref;0x0135goto Label_000F;0x013AClick.Broadcast();0x014DPopFlow();0x014EScreen.Transition Effect();0x0172Screen.Center Mouse();0x0196Reset Triggers.Broadcast();0x01A9PopFlow();0x01AAScreen.Lock Mouse(K2Node_CustomEvent_Lock);0x01D7PopFlow();0x01D8Screen.Update Tasks(K2Node_CustomEvent_Tasks);0x0205PopFlow();0x0206Reset Triggers.Broadcast();0x0219PopFlow();0x021Aif (!(K2Node_CustomEvent_Video)) goto Label_025B;0x0228Hand Widget.SetMaterial(0, /Game/Character/Tablet/M_TabletVideo.M_TabletVideo);0x025APopFlow();0x025BLabel_025B:0x025BHand Widget.SetMaterial(0, /Game/Character/Tablet/M_WorldTabletScreen.M_WorldTabletScreen);0x028DPopFlow();0x028EScreen.Pause Video();0x02B2PopFlow();0x02B3goto Label_00FC;0x02B8Label_02B8:0x02B8return;0x02BA// end of script
Final0x04
void Reset Triggers__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00
void Click__DelegateSignature()
Script2 statements · 3 bytes of bytecode
0x0000return;0x0002// end of script
Public0x00

Used by 6

types with a member, parameter or interface of this type