Zdexby TheHolyOneZ
6,144 classes
Class

ARGFirstPersonCharacter

: AClientAuthoritativeCharacter : ACharacter : APawn : AActor : UObject
/Script/Ride.RGFirstPersonCharacter 0x0730 (1,840 B) align 16 inherited 0x0650 vtable /Script/Ride
0x00x0730

Members 5

OffsetSizeNameTypeFlagsDefault
0x06500x18padding / unreflected
0x10BonesToReplicateTArray<FName>NetProtected+4 flags[1 item]
0x30ReplicatedBoneStateFReplicatedBoneStateNetTransient+2 flags{BoneNames=[], BoneLocations=[], BoneRotations=[]}
0x06A80x08padding / unreflected
0x60RagdollTransformFTransformTransient+4 flags{Rotation={X=0, Y=0, Z=0, W=1}, Translation={X=0, Y=0, Z=0}…
0x08VoiceLocationSocketFName7 flagsTPP_CiggSocket
0x10QuickSandActorsTArray<ARGQuickSand*>Transient+2 flags[]
0x07280x08unreflected bytes to end of ARGFirstPersonCharacter
Inherited from AClientAuthoritativeCharacter 1
OffsetSizeNameTypeFlagsDefault
0x01bHasOverrideRootMotionboolNet+5 flagsfalse
Inherited from ACharacter 40
OffsetSizeNameTypeFlagsDefault
0x08MeshUSkeletalMeshComponent*12 flags/Script/Engine.Default__Character.CharacterMesh0
0x08CharacterMovementUCharacterMovementComponent*12 flags/Script/Engine.Default__Character.CharMoveComp
0x08CapsuleComponentUCapsuleComponent*12 flags/Script/Engine.Default__Character.CollisionCylinder
0x48BasedMovementFBasedMovementInfoProtected+3 flags{BaseID=0, bServerHasBaseComponent=false, bRelativeRotation…
0x48ReplicatedBasedMovementFBasedMovementInfoNetRepNotify+4 flags{BaseID=0, bServerHasBaseComponent=false, bRelativeRotation…
0x04ReplicatedServerLastTransformUpdateTimeStampfloatNetProtected+5 flags0
0x04ReplayLastTransformUpdateTimeStampfloatNetRepNotify+6 flags0
0x03D80x08padding / unreflected
0x20BaseRotationOffsetFQuatProtected+4 flags{X=0, Y=0, Z=0, W=1}
0x18BaseTranslationOffsetFVectorProtected+5 flags{X=0, Y=0, Z=0}
0x18ReplicatedGravityDirectionFVector_NetQuantizeNormalNetProtected+5 flags{}
0x04300x18padding / unreflected
0x04AnimRootMotionTranslationScalefloatNetProtected+5 flags1
0x04CrouchedEyeHeightfloat7 flags32
0x01bInBaseReplication : 1bit 0boolProtected+3 flagsfalse
0x01bIsCrouched : 1bit 1boolNetRepNotify+5 flagsfalse
0x01bProxyIsJumpForceApplied : 1bit 2boolNetTransient+3 flagsfalse
0x01bPressedJump : 1bit 3bool5 flagsfalse
0x01bClientUpdating : 1bit 4boolTransient+3 flagsfalse
0x01bClientWasFalling : 1bit 5boolTransient+3 flagsfalse
0x01bClientResimulateRootMotion : 1bit 6boolTransient+3 flagsfalse
0x01bClientResimulateRootMotionSources : 1bit 7boolTransient+3 flagsfalse
0x01bSimGravityDisabled : 1bit 0bool3 flagsfalse
0x01bClientCheckEncroachmentOnNetUpdate : 1bit 1boolTransient+3 flagstrue
0x01bServerMoveIgnoreRootMotion : 1bit 2boolTransient+3 flagsfalse
0x01bWasJumping : 1bit 3boolTransient+8 flagsfalse
0x01ReplicatedMovementModeuint8NetProtected+5 flags0
0x04530x01padding / unreflected
0x04JumpKeyHoldTimefloatTransient+10 flags0
0x04JumpForceTimeRemainingfloatTransient+10 flags0
0x04ProxyJumpForceStartedTimefloatTransient+10 flags0
0x04JumpMaxHoldTimefloatNet+7 flags0
0x04JumpMaxCountint32Net+7 flags1
0x04JumpCurrentCountint3210 flags0
0x04JumpCurrentCountPreJumpint3210 flags0
0x04700x08padding / unreflected
0x10OnReachedJumpApexFMulticastScriptDelegate4 flags<delegate>
0x10LandedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10MovementModeChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x10OnCharacterMovementUpdatedFMulticastScriptDelegate4 flags<delegate>
0x48SavedRootMotionFRootMotionSourceGroupTransient+1 flags{bHasAdditiveSources=false, bHasOverrideSources=false, bHas…
0x70ClientRootMotionParamsFRootMotionMovementParamsTransient+2 flags{bHasRootMotion=false, BlendWeight=0, RootMotionTransform={…
0x10RootMotionRepMovesTArray<FSimulatedRootMotionReplicatedMove>Transient+3 flags[]
0xC8RepRootMotionFRepRootMotionMontageNetRepNotify+2 flags{Animation=nullptr, bIsActive=false, bRelativePosition=fals…
Inherited from APawn 20
OffsetSizeNameTypeFlagsDefault
0x01bUseControllerRotationPitch : 1bit 0bool5 flagsfalse
0x01bUseControllerRotationYaw : 1bit 1bool5 flagsfalse
0x01bUseControllerRotationRoll : 1bit 2bool5 flagsfalse
0x01bCanAffectNavigationGeneration : 1bit 3bool6 flagsfalse
0x01bIsLocalViewTarget : 1bit 6boolTransientProtected+3 flagsfalse
0x02B10x03padding / unreflected
0x04BaseEyeHeightfloat7 flags64
0x01AutoPossessPlayerEAutoReceiveInput6 flagsDisabled
0x01AutoPossessAIEAutoPossessAI6 flagsPlacedInWorld
0x02RemoteViewPitch16uint16NetProtected+5 flags0
0x01RemoteViewPitchuint8Net+5 flags0
0x02BD0x03padding / unreflected
0x08AIControllerClassTSubclassOf<AController>7 flags/Script/AIModule.AIController
0x08PlayerStateAPlayerState*NetRepNotify+8 flagsnullptr
0x08LastHitByAController*Transient+8 flagsnullptr
0x08ControllerAController*NetRepNotify+6 flagsnullptr
0x08PreviousControllerAController*Transient+6 flagsnullptr
0x02E80x04padding / unreflected
0x01ReceiveControllerChangedDelegateFMulticastScriptDelegate4 flags<delegate>
0x01ReceiveRestartedDelegateFMulticastScriptDelegate4 flags<delegate>
0x02EE0x02padding / unreflected
0x18ControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x18LastControlInputVectorFVectorTransientProtected+5 flags{X=0, Y=0, Z=0}
0x08OverrideInputComponentClassTSubclassOf<UInputComponent>Protected+7 flagsnullptr
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 22

SignatureFlagsNativeParams
void TeleportPlayerTo(const FVector& Location, const FRotator& Rotation)NativeEvent+1 flags0x30
void SetSwimEnabled(bool EnableSwim)FinalNative+1 flags0x01
void SetIsPlayerPassenger(bool IsPlayerPassenger)FinalNative+1 flags0x01
void ReceiveSetRagdolled(bool IsRagdolled)EventProtected0x01
void ReceiveSetNewMaxWalkSpeed(float NewWalkSpeed)EventProtected0x04
void ReceiveSetNewJumpVelocity(float NewJumpVelocity)EventProtected0x04
void ReceiveResetMaxWalkSpeed()EventProtected0x00
void ReceiveResetJumpVelocity()EventProtected0x00
bool ReceiveIsRagdolling()EventProtected0x01
bool ReceiveIsPlayerInRV()EventProtected0x01
int32 ReceiveGetCurrentDamageTaken()EventProtected0x04
void ReceiveForceStopJump()EventProtected0x00
bool ReceiveCustomClientAttach(AActor* AttachParent)EventProtected0x09
void OnRep_ReplicatedBoneState(FReplicatedBoneState& PreviousReplicatedBoneState)NativeProtected0x30
void K2_OnUniqueIdSet(FUniqueNetIdRepl& NewId)EventProtected0x30
bool IsRagdolling()FinalNative+1 flags0x01
bool IsDebugInteractObjectEnabled()FinalNative+2 flags0x01
bool IsDead()EventPublic0x01
FTransform GetRagdollTransform()FinalNative+1 flags0x60
AActor* GetCurrentPickedUpActor()EventPublic0x08
UObject* GetCurrentLookedAtObject()EventPublic0x08
int32 GetCurrentDamageTaken()FinalNative+1 flags0x04

Subclasses 1

Used by 73

types with a member, parameter or interface of this type
ABP_Balloon_CABP_Bear_CABP_Boat_Seat_Driver_CABP_BoatClamp_CABP_BoatClampBase_CABP_CigButt_CABP_CosmeticPickup_CABP_DecorativeBalloons_CABP_DeskHatch_01_CABP_DeskHatch_02_CABP_DoorFrame_R_01_CABP_DriverSeatInteraction_CABP_FirstPersonCharacter_CABP_FirstPersonPlayerController_CABP_FridgeDoor_01_CABP_GloveCompartment_01_CABP_Goat_CABP_GolfBell_CABP_GuestBook_CABP_Interactable_Actor_CABP_Interactable_Actor_Rideable_CABP_Interactable_Actor_Rideable_JungleVine_CABP_Interactable_AttachPoint_BoatClamp_CABP_Interactable_AttachPoint_CABP_Interactable_AttachPoint_Wheel_CABP_Interactable_BeachPaddle_CABP_Interactable_Champagne_CABP_Interactable_Crank_CABP_Interactable_Crank_TraversableSwitch_CABP_Interactable_GolfBall_CABP_Interactable_GolfClub_CABP_Interactable_TruckFlipper_CABP_Interactable_TruckPart_01_CABP_Interactable_WinchPole_CABP_InteractableProxy_SnowLandscape_CABP_KharmaComputer_01_CABP_Ladder_01_CABP_Lian_CABP_MachineGunShot_Direct_CABP_MissileExplosion_Direct_CABP_Monkey_CABP_PassengerChair_CABP_Roof_01_CABP_RoofLocker_Hatch_01_CABP_ScrewHole_CABP_Seatable_TruckPart_01_CABP_Snowleopard_CABP_Static_Boat_CABP_Static_JetSki_CABP_SunDoorMirror_01_CABP_TapePlayer_CABP_Toilet_Door_01_CABP_TruckWindow_01_CABP_TurbineSwitch_CABP_Vehicle_Winnebago_01_CABP_VehicleBase_CABP_Wall_L_01_CABP_Wall_L_01_Jungle_CABP_Wall_L_01_Snow_CABP_Winch_CIBPI_Boat_CIBPI_Harpoonable_CIBPI_Interact_CUBTT_FindAttackTarget_CUBTT_FindNewAttackTarget_CURGActorRegistrySubsystemURGFunctionLibraryARGPlayerControllerARGQuickSandARGSharkARGSnakeARGWinchUVehicle_Wheel_C