Zdexby TheHolyOneZ
6,144 classes
Class

UAbilityTask_WaitGameplayEffectApplied

: UAbilityTask : UGameplayTask : UObject
/Script/GameplayAbilities.AbilityTask_WaitGameplayEffectApplied 0x0248 (584 B) align 8 inherited 0x0080 vtable /Script/GameplayAbilities
0x00x0248

Members 1

OffsetSizeNameTypeFlagsDefault
0x00800x1B8padding / unreflected
0x08ExternalOwnerUAbilitySystemComponent*Protected+8 flagsnullptr
0x02400x08unreflected bytes to end of UAbilityTask_WaitGameplayEffectApplied
Inherited from UAbilityTask 2
OffsetSizeNameTypeFlagsDefault
0x08AbilityUGameplayAbility*6 flagsnullptr
0x08AbilitySystemComponentTWeakObjectPtr<UAbilitySystemComponent>8 flagsnullptr
Inherited from UGameplayTask 3
OffsetSizeNameTypeFlagsDefault
0x08InstanceNameFNameProtected+5 flagsNone
0x00380x02padding / unreflected
0x01ResourceOverlapPolicyETaskResourceOverlapPolicyProtected+6 flagsStartOnTop
0x003B0x25padding / unreflected
0x08ChildTaskUGameplayTask*Protected+6 flagsnullptr

Functions 1

SignatureFlagsNativeParams
void OnApplyGameplayEffectCallback(UAbilitySystemComponent* Target, FGameplayEffectSpec& SpecApplied, const FActiveGameplayEffectHandle& ActiveHandle)FinalNative+1 flags0x2A8

Subclasses 2