Zdexby TheHolyOneZ
42,595 classes
Class

SpawnOverDistance

: VFXSpawnerCallbacks : ScriptableObject : Object : Object
UnityEngine.VFX.SpawnOverDistance, Unity.VisualEffectGraph.Runtime 0x0028 (40 B) inherited 0x0018 Unity.VisualEffectGraph.Runtime.dll
0x00x0028

Members 7

OffsetSizeNameTypeFlagsDefault
0x0Cm_OldPositionVector3Private—
0x04positionPropertyIdintPrivateStatic+1 flags—
0x04ratePerUnitPropertyIdintPrivateStatic+1 flags—
0x04velocityThresholdPropertyIdintPrivateStatic+1 flags—
0x04clampToOnePropertyIdintPrivateStatic+1 flags—
0x04positionAttributeIdintPrivateStatic+1 flags—
0x04oldPositionAttributeIdintPrivateStatic+1 flags—
0x00240x04unreflected bytes to end of SpawnOverDistance
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 5

SignatureFlagsNativeParams
void OnPlay(VFXSpawnerState state, VFXExpressionValues vfxValues, VisualEffect vfxComponent)PublicFinal+1 flags0x08
void OnUpdate(VFXSpawnerState state, VFXExpressionValues vfxValues, VisualEffect vfxComponent)PublicFinal+1 flags0x08
void OnStop(VFXSpawnerState state, VFXExpressionValues vfxValues, VisualEffect vfxComponent)PublicFinal+1 flags0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00