Zdexby TheHolyOneZ
42,595 classes
Class

VectorImageManager

: Object
UnityEngine.UIElements.UIR.VectorImageManager, UnityEngine.UIElementsModule 0x0040 (64 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
implements IDisposable
0x00x0040

Members 10

OffsetSizeNameTypeFlagsDefault
0x08instancesList<UnityEngine.UIElements.UIR.VectorImageManager>PublicStatic—
0x08s_MarkerRegisterProfilerMarkerPrivateStatic—
0x08s_MarkerUnregisterProfilerMarkerPrivateStatic—
0x08m_AtlasAtlasBasePrivate+1 flags—
0x08m_RegisteredDictionary<UnityEngine.UIElements.VectorImagePrivate—
0x08m_RenderInfoPoolVectorImageRenderInfoPoolPrivate—
0x08m_GradientRemapPoolGradientRemapPoolPrivate—
0x08m_GradientSettingsAtlasGradientSettingsAtlasPrivate—
0x01m_LoggedExhaustedSettingsAtlasboolPrivate—
0x01<disposed>k__BackingFieldboolPrivate—
0x003A0x06unreflected bytes to end of VectorImageManager

Functions 10

SignatureFlagsNativeParams
Texture2D get_atlas()Public+1 flags0x08
void .ctor(AtlasBase atlas)Public+1 flags0x08
bool get_disposed()2 flags0x01
void set_disposed(bool value)Private+1 flags0x01
void Dispose()PublicFinal+2 flags0x00
void Dispose(bool disposing)3 flags0x01
void Commit()Public0x00
GradientRemap AddUser(VectorImage vi, VisualElement context)Public0x08
VectorImageRenderInfo Register(VectorImage vi, VisualElement context)Private0x08
void .cctor()PrivateStatic+1 flags0x00

Used by 14

types with a member, parameter or interface of this type