Zdexby TheHolyOneZ
42,595 classes
Class

ScheduledItem

: Object
UnityEngine.UIElements.ScheduledItem, UnityEngine.UIElementsModule 0x0038 (56 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0038

Members 7

OffsetSizeNameTypeFlagsDefault
0x08timerUpdateStopConditionFunc<System.Boolean>Public—
0x08OnceConditionFunc<System.Boolean>PublicStatic+1 flags—
0x08ForeverConditionFunc<System.Boolean>PublicStatic+1 flags—
0x08<startMs>k__BackingFieldlongPrivate—
0x08<delayMs>k__BackingFieldlongPrivate—
0x08<intervalMs>k__BackingFieldlongPrivate—
0x08<endTimeMs>k__BackingFieldlongPrivate—

Functions 13

SignatureFlagsNativeParams
long get_startMs()Public+1 flags—0x08
void set_startMs(long value)Public+1 flags—0x08
long get_delayMs()Public+1 flags—0x08
void set_delayMs(long value)Public+1 flags—0x08
long get_intervalMs()Public+1 flags—0x08
void set_intervalMs(long value)Public+1 flags—0x08
long get_endTimeMs()Public+1 flags—0x08
void .ctor()Public+1 flags—0x00
void ResetStartTime()1 flags—0x00
void PerformTimerUpdate(const TimerState& state)Public+3 flags—0x10
void OnItemUnscheduled()3 flags—0x00
bool ShouldUnschedule()Public+2 flags—0x01
void .cctor()PrivateStatic+1 flags—0x00

Subclasses 1

Used by 18

types with a member, parameter or interface of this type