| ScaleMode get_uiScaleMode() | Public+1 flags | | 0x04 |
| void set_uiScaleMode(const ScaleMode& value) | Public+1 flags | | 0x04 |
| float get_referencePixelsPerUnit() | Public+1 flags | | 0x04 |
| void set_referencePixelsPerUnit(float value) | Public+1 flags | | 0x04 |
| float get_scaleFactor() | Public+1 flags | | 0x04 |
| void set_scaleFactor(float value) | Public+1 flags | | 0x04 |
| Vector2 get_referenceResolution() | Public+1 flags | | 0x08 |
| void set_referenceResolution(const Vector2& value) | Public+1 flags | | 0x08 |
| ScreenMatchMode get_screenMatchMode() | Public+1 flags | | 0x04 |
| void set_screenMatchMode(const ScreenMatchMode& value) | Public+1 flags | | 0x04 |
| float get_matchWidthOrHeight() | Public+1 flags | | 0x04 |
| void set_matchWidthOrHeight(float value) | Public+1 flags | | 0x04 |
| Unit get_physicalUnit() | Public+1 flags | | 0x04 |
| void set_physicalUnit(const Unit& value) | Public+1 flags | | 0x04 |
| float get_fallbackScreenDPI() | Public+1 flags | | 0x04 |
| void set_fallbackScreenDPI(float value) | Public+1 flags | | 0x04 |
| float get_defaultSpriteDPI() | Public+1 flags | | 0x04 |
| void set_defaultSpriteDPI(float value) | Public+1 flags | | 0x04 |
| float get_dynamicPixelsPerUnit() | Public+1 flags | | 0x04 |
| void set_dynamicPixelsPerUnit(float value) | Public+1 flags | | 0x04 |
| void .ctor() | 2 flags | | 0x00 |
| void OnEnable() | 2 flags | | 0x00 |
| void Canvas_preWillRenderCanvases() | Private | | 0x00 |
| void OnDisable() | 2 flags | | 0x00 |
| void Handle() | 3 flags | | 0x00 |
| void HandleWorldCanvas() | 3 flags | | 0x00 |
| void HandleConstantPixelSize() | 3 flags | | 0x00 |
| void HandleScaleWithScreenSize() | 3 flags | | 0x00 |
| void HandleConstantPhysicalSize() | 3 flags | | 0x00 |
| void SetScaleFactor(float scaleFactor) | 1 flags | | 0x04 |
| void SetReferencePixelsPerUnit(float referencePixelsPerUnit) | 1 flags | | 0x04 |