| MaterialQuality GetHighestQuality(const MaterialQuality& levels) | PublicStatic | | 0x04 |
| MaterialQuality GetClosestQuality(const MaterialQuality& availableLevels, const MaterialQuality& requestedLevel) | PublicStatic | | 0x04 |
| void SetGlobalShaderKeywords(const MaterialQuality& level) | PublicStatic | | 0x04 |
| void SetGlobalShaderKeywords(const MaterialQuality& level, CommandBuffer cmd) | PublicStatic | | 0x08 |
| int ToFirstIndex(const MaterialQuality& level) | PublicStatic | | 0x04 |
| MaterialQuality FromIndex(int index) | PublicStatic | | 0x04 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |