Zdexby TheHolyOneZ
42,595 classes
Class

DynamicArray`1

UnityEngine.Rendering.DynamicArray`1, Unity.RenderPipelines.Core.Runtime Unity.RenderPipelines.Core.Runtime.dll

Members 2

OffsetSizeNameTypeFlagsDefault
——m_Array<from the binary>—
——<size>k__BackingField<from the binary>—

Functions 20

SignatureFlagsNativeParams
void get_size()—0x00
void set_size()—0x00
void get_capacity()—0x00
void .ctor()—0x00
void .ctor()—0x00
void Clear()—0x00
void Contains()—0x00
void Add()—0x00
void AddRange()—0x00
void Remove()—0x00
void RemoveAt()—0x00
void RemoveRange()—0x00
void FindIndex()—0x00
void IndexOf()—0x00
void IndexOf()—0x00
void IndexOf()—0x00
void Resize()—0x00
void Reserve()—0x00
void get_Item()—0x00
void op_Implicit()—0x00