Zdexby TheHolyOneZ
42,595 classes
Class

ConstantBuffer

: Object
UnityEngine.Rendering.ConstantBuffer, Unity.RenderPipelines.Core.Runtime 0x0010 (16 B) inherited 0x0010 Unity.RenderPipelines.Core.Runtime.dll
0x00x0010

Members 1

OffsetSizeNameTypeFlagsDefault
0x08m_RegisteredConstantBuffersList<UnityEngine.Rendering.ConstantBufferBase>PrivateStatic—

Functions 17

SignatureFlagsNativeParams
void PushGlobal(CommandBuffer cmd, const uint8& data, int shaderId)PublicStatic—0x08
void PushGlobal(const uint8& data, int shaderId)PublicStatic—0x04
void Push(CommandBuffer cmd, const uint8& data, ComputeShader cs, int shaderId)PublicStatic—0x08
void Push(const uint8& data, ComputeShader cs, int shaderId)PublicStatic—0x08
void Push(CommandBuffer cmd, const uint8& data, Material mat, int shaderId)PublicStatic—0x08
void Push(const uint8& data, Material mat, int shaderId)PublicStatic—0x08
void UpdateData(CommandBuffer cmd, const uint8& data)PublicStatic—0x08
void UpdateData(const uint8& data)PublicStatic—0x00
void SetGlobal(CommandBuffer cmd, int shaderId)PublicStatic—0x08
void SetGlobal(int shaderId)PublicStatic—0x04
void Set(CommandBuffer cmd, ComputeShader cs, int shaderId)PublicStatic—0x08
void Set(ComputeShader cs, int shaderId)PublicStatic—0x08
void Set(Material mat, int shaderId)PublicStatic—0x08
void ReleaseAll()PublicStatic0x00
void Register(ConstantBufferBase cb)Static+1 flags0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00