| bool get_fog() | PublicStatic+1 flags | — | 0x01 |
| void set_fog(bool value) | PublicStatic+1 flags | — | 0x01 |
| float get_fogStartDistance() | PublicStatic+1 flags | — | 0x04 |
| void set_fogStartDistance(float value) | PublicStatic+1 flags | — | 0x04 |
| float get_fogEndDistance() | PublicStatic+1 flags | — | 0x04 |
| void set_fogEndDistance(float value) | PublicStatic+1 flags | — | 0x04 |
| void set_fogMode(const FogMode& value) | PublicStatic+1 flags | — | 0x04 |
| Color get_fogColor() | PublicStatic+1 flags | — | 0x10 |
| void set_fogColor(const Color& value) | PublicStatic+1 flags | — | 0x10 |
| float get_fogDensity() | PublicStatic+1 flags | — | 0x04 |
| void set_fogDensity(float value) | PublicStatic+1 flags | — | 0x04 |
| void get_fogColor_Injected(ref Color& ret) | PrivateStatic+1 flags | — | 0x10 |
| void set_fogColor_Injected(ref Color& value) | PrivateStatic+1 flags | — | 0x10 |