Class VectorHash : Object Path C++ Link UnityEngine.ProBuilder.VectorHash, Unity.ProBuilder 0x0010 (16 B) inherited 0x0010 Unity.ProBuilder.dll 0x00x0010 Members 1 Show inherited members OffsetSizeNameTypeFlagsDefault—0x04FltCompareResolutionfloatPublicStatic+1 flags1148846080 Functions 4 SignatureFlagsNativeParamsint HashFloat(float f)PrivateStatic0x1f537900x04int GetHashCode(const Vector2& v)PublicStatic0x1f536b00x08int GetHashCode(const Vector3& v)PublicStatic0x1f535800x0Cint GetHashCode(const Vector4& v)PublicStatic0x1f533f00x10 // UnityEngine.ProBuilder.VectorHash, Unity.ProBuilder // size 0x0010 (16), inherited 0x0010 class VectorHash : public Object { public: float FltCompareResolution; // ????(0x04) Public Static Literal = 1148846080 int HashFloat(float f); // 0x1f53790 [Private Static] int GetHashCode(Vector2 v); // 0x1f536b0 [Public Static] int GetHashCode(Vector3 v); // 0x1f53580 [Public Static] int GetHashCode(Vector4 v); // 0x1f533f0 [Public Static] };