Zdexby TheHolyOneZ
42,595 classes
Class

Torus

: Shape : Object
UnityEngine.ProBuilder.Shapes.Torus, Unity.ProBuilder 0x0028 (40 B) inherited 0x0010 Unity.ProBuilder.dll
0x00x0028

Members 6

OffsetSizeNameTypeFlagsDefault
0x04m_RowsintPrivate—
0x04m_ColumnsintPrivate—
0x04m_TubeRadiusfloatPrivate—
0x04m_HorizontalCircumferencefloatPrivate—
0x04m_VerticalCircumferencefloatPrivate—
0x01m_SmoothboolPrivate—
0x00250x03unreflected bytes to end of Torus

Functions 6

SignatureFlagsNativeParams
void CopyShape(Shape shape)Public+1 flags0x08
Bounds UpdateBounds(ProBuilderMesh mesh, const Vector3& size, const Quaternion& rotation, const Bounds& bounds)Public+1 flags0x18
Bounds RebuildMesh(ProBuilderMesh mesh, const Vector3& size, const Quaternion& rotation)Public+1 flags0x18
Vector3[] GetCirclePoints(int segments, float radius, float circumference, const Quaternion& rotation, float offset)PrivateStatic0x10
Vector3[] GetCirclePoints(int segments, float radius, float circumference, const Quaternion& rotation, const Vector3& offset)PrivateStatic0x10
void .ctor()Public+1 flags0x00