| Dictionary<UnityEngine.ProBuilder.ProBuilderMesh PickVerticesInRect(Camera cam, const Rect& rect, IList<UnityEngine.ProBuilder.ProBuilderMesh> selectable, const PickerOptions& options, float pixelsPerPoint) | PublicStatic | | 0x10 |
| Dictionary<UnityEngine.ProBuilder.ProBuilderMesh PickFacesInRect(Camera cam, const Rect& rect, IList<UnityEngine.ProBuilder.ProBuilderMesh> selectable, const PickerOptions& options, float pixelsPerPoint) | PublicStatic | | 0x10 |
| Dictionary<UnityEngine.ProBuilder.ProBuilderMesh PickEdgesInRect(Camera cam, const Rect& rect, IList<UnityEngine.ProBuilder.ProBuilderMesh> selectable, const PickerOptions& options, float pixelsPerPoint) | PublicStatic | | 0x10 |
| Face PickFace(Camera camera, const Vector3& mousePosition, ProBuilderMesh pickable) | PublicStatic | | 0x0C |