Zdexby TheHolyOneZ
42,595 classes
Class

Projection

: Object
UnityEngine.ProBuilder.Projection, Unity.ProBuilder 0x0010 (16 B) inherited 0x0010 Unity.ProBuilder.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 12

SignatureFlagsNativeParams
Vector2[] PlanarProject(IList<UnityEngine.Vector3> positions, IList<System.Int32> indexes)PublicStatic—0x08
Vector2[] PlanarProject(IList<UnityEngine.Vector3> positions, IList<System.Int32> indexes, const Vector3& direction)PublicStatic—0x0C
void PlanarProject(IList<UnityEngine.Vector3> positions, IList<System.Int32> indexes, const Vector3& direction, List<UnityEngine.Vector2> results)Static+1 flags—0x0C
void PlanarProject(ProBuilderMesh mesh, int textureGroup, const AutoUnwrapSettings& unwrapSettings)Static+1 flags—0x20
void PlanarProject(ProBuilderMesh mesh, Face face, const Vector3& projection)Static+1 flags—0x0C
Vector2[] SphericalProject(IList<UnityEngine.Vector3> vertices, IList<System.Int32> indexes)Static+1 flags—0x08
IList<UnityEngine.Vector2> Sort(IList<UnityEngine.Vector2> verts, const SortMethod& method)Static+1 flags—0x08
Vector3 GetTangentToAxis(const ProjectionAxis& axis)Static+1 flags—0x0C
Vector3 ProjectionAxisToVector(const ProjectionAxis& axis)Static+1 flags—0x0C
ProjectionAxis VectorToProjectionAxis(const Vector3& direction)Static+1 flags—0x0C
Plane FindBestPlane(IList<UnityEngine.Vector3> points, IList<System.Int32> indexes)PublicStatic—0x10
Plane FindBestPlane(ProBuilderMesh mesh, int textureGroup)Static+1 flags—0x10