Zdexby TheHolyOneZ
42,595 classes
Class

PreferenceDictionary

: ScriptableObject : Object : Object
UnityEngine.ProBuilder.PreferenceDictionary, Unity.ProBuilder 0x00A8 (168 B) inherited 0x0018 Unity.ProBuilder.dll
0x00x00A8

Members 18

OffsetSizeNameTypeFlagsDefault
0x08m_BoolDictionary<System.StringPrivate—
0x08m_IntDictionary<System.StringPrivate—
0x08m_FloatDictionary<System.StringPrivate—
0x08m_StringDictionary<System.StringPrivate—
0x08m_ColorDictionary<System.StringPrivate—
0x08m_MaterialDictionary<System.StringPrivate—
0x08m_Bool_keysList<System.String>Private—
0x08m_Int_keysList<System.String>Private—
0x08m_Float_keysList<System.String>Private—
0x08m_String_keysList<System.String>Private—
0x08m_Color_keysList<System.String>Private—
0x08m_Material_keysList<System.String>Private—
0x08m_Bool_valuesList<System.Boolean>Private—
0x08m_Int_valuesList<System.Int32>Private—
0x08m_Float_valuesList<System.Single>Private—
0x08m_String_valuesList<System.String>Private—
0x08m_Color_valuesList<UnityEngine.Color>Private—
0x08m_Material_valuesList<UnityEngine.Material>Private—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 28

SignatureFlagsNativeParams
void OnBeforeSerialize()PublicFinal+2 flags0x00
void OnAfterDeserialize()PublicFinal+2 flags0x00
void SetDefaultValues()PublicFinal+2 flags0x00
bool HasKey(const string& key)Public0x08
bool HasKey(const string& key)Public—0x08
void DeleteKey(const string& key)Public0x08
uint8 Get(const string& key, const uint8& fallback)Public—0x08
void Set(const string& key, const uint8& value)Public—0x08
bool GetBool(const string& key, bool fallback)Public0x08
int GetInt(const string& key, int fallback)Public0x08
float GetFloat(const string& key, float fallback)Public0x08
string GetString(const string& key, const string& fallback)Public0x08
Color GetColor(const string& key, const Color& fallback)Public0x10
Material GetMaterial(const string& key, Material fallback)Public0x08
void SetBool(const string& key, bool value)Public0x08
void SetInt(const string& key, int value)Public0x08
void SetFloat(const string& key, float value)Public0x08
void SetString(const string& key, const string& value)Public0x08
void SetColor(const string& key, const Color& value)Public0x10
void SetMaterial(const string& key, Material value)Public0x08
Dictionary<System.String GetBoolDictionary()Public0x08
Dictionary<System.String GetIntDictionary()Public0x08
Dictionary<System.String GetFloatDictionary()Public0x08
Dictionary<System.String GetStringDictionary()Public0x08
Dictionary<System.String GetColorDictionary()Public0x08
Dictionary<System.String GetMaterialDictionary()Public0x08
void Clear()Public0x00
void .ctor()Public+1 flags0x00