Zdexby TheHolyOneZ
42,595 classes
Class

BezierShape

: MonoBehaviour : Behaviour : Component : Object : Object
UnityEngine.ProBuilder.BezierShape, Unity.ProBuilder 0x0040 (64 B) inherited 0x0018 Unity.ProBuilder.dll
0x00x0040

Members 8

OffsetSizeNameTypeFlagsDefault
0x08pointsList<UnityEngine.ProBuilder.BezierPoint>Public—
0x01closeLoopboolPublic—
0x00210x03padding / unreflected
0x04radiusfloatPublic—
0x04rowsintPublic—
0x04columnsintPublic—
0x01smoothboolPublic—
0x01m_IsEditingboolPrivate—
0x00320x06padding / unreflected
0x08m_MeshProBuilderMeshPrivate—
Inherited from Object 4
OffsetSizeNameTypeFlagsDefault
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+1 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
bool get_isEditing()Public+1 flags0x01
void set_isEditing(bool value)Public+1 flags0x01
ProBuilderMesh get_mesh()Public+1 flags0x08
void set_mesh(ProBuilderMesh value)Public+1 flags0x08
void Init()Public0x00
void Refresh()Public0x00
void .ctor()Public+1 flags0x00