Zdexby TheHolyOneZ
42,595 classes
Class

PlayerConnectionInternal

: Object
UnityEngine.PlayerConnectionInternal, UnityEngine.CoreModule 0x0010 (16 B) inherited 0x0010 UnityEngine.CoreModule.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 17

SignatureFlagsNativeParams
void UnityEngine.IPlayerEditorConnectionNative.SendMessage(const Guid& messageId, const byte[]& data, int playerId)PrivateFinal+2 flags—0x10
bool UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(const Guid& messageId, const byte[]& data, int playerId)PrivateFinal+2 flags—0x10
void UnityEngine.IPlayerEditorConnectionNative.Poll()PrivateFinal+2 flags—0x00
void UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(const Guid& messageId)PrivateFinal+2 flags—0x10
void UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(const Guid& messageId)PrivateFinal+2 flags—0x10
void UnityEngine.IPlayerEditorConnectionNative.Initialize()PrivateFinal+2 flags—0x00
bool UnityEngine.IPlayerEditorConnectionNative.IsConnected()PrivateFinal+2 flags—0x01
void UnityEngine.IPlayerEditorConnectionNative.DisconnectAll()PrivateFinal+2 flags—0x00
bool IsConnected()PrivateStatic—0x01
void Initialize()PrivateStatic—0x00
void RegisterInternal(const string& messageId)PrivateStatic—0x08
void UnregisterInternal(const string& messageId)PrivateStatic—0x08
void SendMessage(const string& messageId, const byte[]& data, int playerId)PrivateStatic—0x08
bool TrySendMessage(const string& messageId, const byte[]& data, int playerId)PrivateStatic—0x08
void PollInternal()PrivateStatic—0x00
void DisconnectAll()PrivateStatic—0x00
void .ctor()Public+1 flags—0x00