implements IPlayerEditorConnectionNative
0x00x0010
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 17
| Signature | Flags | Native | Params |
|---|---|---|---|
| void UnityEngine.IPlayerEditorConnectionNative.SendMessage(const Guid& messageId, const byte[]& data, int playerId) | PrivateFinal+2 flags | — | 0x10 |
| bool UnityEngine.IPlayerEditorConnectionNative.TrySendMessage(const Guid& messageId, const byte[]& data, int playerId) | PrivateFinal+2 flags | — | 0x10 |
| void UnityEngine.IPlayerEditorConnectionNative.Poll() | PrivateFinal+2 flags | — | 0x00 |
| void UnityEngine.IPlayerEditorConnectionNative.RegisterInternal(const Guid& messageId) | PrivateFinal+2 flags | — | 0x10 |
| void UnityEngine.IPlayerEditorConnectionNative.UnregisterInternal(const Guid& messageId) | PrivateFinal+2 flags | — | 0x10 |
| void UnityEngine.IPlayerEditorConnectionNative.Initialize() | PrivateFinal+2 flags | — | 0x00 |
| bool UnityEngine.IPlayerEditorConnectionNative.IsConnected() | PrivateFinal+2 flags | — | 0x01 |
| void UnityEngine.IPlayerEditorConnectionNative.DisconnectAll() | PrivateFinal+2 flags | — | 0x00 |
| bool IsConnected() | PrivateStatic | — | 0x01 |
| void Initialize() | PrivateStatic | — | 0x00 |
| void RegisterInternal(const string& messageId) | PrivateStatic | — | 0x08 |
| void UnregisterInternal(const string& messageId) | PrivateStatic | — | 0x08 |
| void SendMessage(const string& messageId, const byte[]& data, int playerId) | PrivateStatic | — | 0x08 |
| bool TrySendMessage(const string& messageId, const byte[]& data, int playerId) | PrivateStatic | — | 0x08 |
| void PollInternal() | PrivateStatic | — | 0x00 |
| void DisconnectAll() | PrivateStatic | — | 0x00 |
| void .ctor() | Public+1 flags | — | 0x00 |