Zdexby TheHolyOneZ
42,595 classes
Class

InputState

: Object
UnityEngine.InputSystem.LowLevel.InputState, Unity.InputSystem 0x0010 (16 B) inherited 0x0010 Unity.InputSystem.dll
0x00x0010

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.

Functions 14

SignatureFlagsNativeParams
InputUpdateType get_currentUpdateType()PublicStatic+1 flags0x04
uint get_updateCount()PublicStatic+1 flags0x04
double get_currentTime()PublicStatic+1 flags0x08
void add_onChange(Action<UnityEngine.InputSystem.InputDevice value)PublicStatic+1 flags0x08
void remove_onChange(Action<UnityEngine.InputSystem.InputDevice value)PublicStatic+1 flags0x08
void Change(InputDevice device, const InputEventPtr& eventPtr, const InputUpdateType& updateType)PublicStatic0x08
void Change(InputControl control, const uint8& state, const InputUpdateType& updateType, const InputEventPtr& eventPtr)PublicStatic—0x08
void Change(InputControl control, const uint8& state, const InputUpdateType& updateType, const InputEventPtr& eventPtr)PublicStatic—0x08
bool IsIntegerFormat(const FourCC& format)PublicStatic0x04
void AddChangeMonitor(InputControl control, IInputStateChangeMonitor monitor, long monitorIndex, uint groupIndex)PublicStatic0x08
IInputStateChangeMonitor AddChangeMonitor(InputControl control, Action<UnityEngine.InputSystem.InputControl valueChangeCallback, int monitorIndex, Action<UnityEngine.InputSystem.InputControl timerExpiredCallback)PublicStatic0x08
void RemoveChangeMonitor(InputControl control, IInputStateChangeMonitor monitor, long monitorIndex)PublicStatic0x08
void AddChangeMonitorTimeout(InputControl control, IInputStateChangeMonitor monitor, double time, long monitorIndex, int timerIndex)PublicStatic0x08
void RemoveChangeMonitorTimeout(IInputStateChangeMonitor monitor, long monitorIndex, int timerIndex)PublicStatic0x08