| InputUpdateType get_currentUpdateType() | PublicStatic+1 flags | | 0x04 |
| uint get_updateCount() | PublicStatic+1 flags | | 0x04 |
| double get_currentTime() | PublicStatic+1 flags | | 0x08 |
| void add_onChange(Action<UnityEngine.InputSystem.InputDevice value) | PublicStatic+1 flags | | 0x08 |
| void remove_onChange(Action<UnityEngine.InputSystem.InputDevice value) | PublicStatic+1 flags | | 0x08 |
| void Change(InputDevice device, const InputEventPtr& eventPtr, const InputUpdateType& updateType) | PublicStatic | | 0x08 |
| void Change(InputControl control, const uint8& state, const InputUpdateType& updateType, const InputEventPtr& eventPtr) | PublicStatic | — | 0x08 |
| void Change(InputControl control, const uint8& state, const InputUpdateType& updateType, const InputEventPtr& eventPtr) | PublicStatic | — | 0x08 |
| bool IsIntegerFormat(const FourCC& format) | PublicStatic | | 0x04 |
| void AddChangeMonitor(InputControl control, IInputStateChangeMonitor monitor, long monitorIndex, uint groupIndex) | PublicStatic | | 0x08 |
| IInputStateChangeMonitor AddChangeMonitor(InputControl control, Action<UnityEngine.InputSystem.InputControl valueChangeCallback, int monitorIndex, Action<UnityEngine.InputSystem.InputControl timerExpiredCallback) | PublicStatic | | 0x08 |
| void RemoveChangeMonitor(InputControl control, IInputStateChangeMonitor monitor, long monitorIndex) | PublicStatic | | 0x08 |
| void AddChangeMonitorTimeout(InputControl control, IInputStateChangeMonitor monitor, double time, long monitorIndex, int timerIndex) | PublicStatic | | 0x08 |
| void RemoveChangeMonitorTimeout(IInputStateChangeMonitor monitor, long monitorIndex, int timerIndex) | PublicStatic | | 0x08 |