0x00x0010
Members 0
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| No reflected members. | |||||
Functions 3
| Signature | Flags | Native | Params |
|---|---|---|---|
| void ReadFloats(const AnimationStream& stream, const NativeArray<UnityEngine.Animations.PropertySceneHandle>& handles, const NativeArray<System.Single>& buffer) | PublicStatic | 0x38 | |
| int ValidateAndGetArrayCount(ref AnimationStream& stream, const NativeArray<T0>& handles, const NativeArray<T1>& buffer) | Static+1 flags | — | 0x38 |
| void ReadSceneFloatsInternal(ref AnimationStream& stream, const Void*& propertySceneHandles, const Void*& floatBuffer, int count) | PrivateStatic | 0x38 |