Zdexby TheHolyOneZ
42,595 classes
Class

DynamicResourceLocator

: Object
UnityEngine.AddressableAssets.DynamicResourceLocator, Unity.Addressables 0x0020 (32 B) inherited 0x0010 Unity.Addressables.dll
implements IResourceLocator
0x00x0020

Members 2

OffsetSizeNameTypeFlagsDefault
0x08m_AddressablesAddressablesImplPrivate—
0x08m_AtlasSpriteProviderIdstringPrivate—

Functions 6

SignatureFlagsNativeParams
string get_LocatorId()PublicFinal+3 flags—0x08
IEnumerable<System.Object> get_Keys()Public+3 flags0x08
string get_AtlasSpriteProviderId()Private+1 flags0x08
void .ctor(AddressablesImpl addr)Public+1 flags0x08
bool Locate(object key, Type type, ref IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation>& locations)PublicFinal+2 flags0x08
void CreateDynamicLocations(Type type, IList<UnityEngine.ResourceManagement.ResourceLocations.IResourceLocation> locations, const string& locName, const string& subKey, IResourceLocation mainLoc)1 flags0x08