0x00x0010
Members 68
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | ID_MainTex | int | PublicStatic | — | |
| 0x04 | ID_FaceTex | int | PublicStatic | — | |
| 0x04 | ID_FaceColor | int | PublicStatic | — | |
| 0x04 | ID_FaceDilate | int | PublicStatic | — | |
| 0x04 | ID_Shininess | int | PublicStatic | — | |
| 0x04 | ID_UnderlayColor | int | PublicStatic | — | |
| 0x04 | ID_UnderlayOffsetX | int | PublicStatic | — | |
| 0x04 | ID_UnderlayOffsetY | int | PublicStatic | — | |
| 0x04 | ID_UnderlayDilate | int | PublicStatic | — | |
| 0x04 | ID_UnderlaySoftness | int | PublicStatic | — | |
| 0x04 | ID_UnderlayOffset | int | PublicStatic | — | |
| 0x04 | ID_UnderlayIsoPerimeter | int | PublicStatic | — | |
| 0x04 | ID_WeightNormal | int | PublicStatic | — | |
| 0x04 | ID_WeightBold | int | PublicStatic | — | |
| 0x04 | ID_OutlineTex | int | PublicStatic | — | |
| 0x04 | ID_OutlineWidth | int | PublicStatic | — | |
| 0x04 | ID_OutlineSoftness | int | PublicStatic | — | |
| 0x04 | ID_OutlineColor | int | PublicStatic | — | |
| 0x04 | ID_Outline2Color | int | PublicStatic | — | |
| 0x04 | ID_Outline2Width | int | PublicStatic | — | |
| 0x04 | ID_Padding | int | PublicStatic | — | |
| 0x04 | ID_GradientScale | int | PublicStatic | — | |
| 0x04 | ID_ScaleX | int | PublicStatic | — | |
| 0x04 | ID_ScaleY | int | PublicStatic | — | |
| 0x04 | ID_PerspectiveFilter | int | PublicStatic | — | |
| 0x04 | ID_Sharpness | int | PublicStatic | — | |
| 0x04 | ID_TextureWidth | int | PublicStatic | — | |
| 0x04 | ID_TextureHeight | int | PublicStatic | — | |
| 0x04 | ID_BevelAmount | int | PublicStatic | — | |
| 0x04 | ID_GlowColor | int | PublicStatic | — | |
| 0x04 | ID_GlowOffset | int | PublicStatic | — | |
| 0x04 | ID_GlowPower | int | PublicStatic | — | |
| 0x04 | ID_GlowOuter | int | PublicStatic | — | |
| 0x04 | ID_GlowInner | int | PublicStatic | — | |
| 0x04 | ID_LightAngle | int | PublicStatic | — | |
| 0x04 | ID_EnvMap | int | PublicStatic | — | |
| 0x04 | ID_EnvMatrix | int | PublicStatic | — | |
| 0x04 | ID_EnvMatrixRotation | int | PublicStatic | — | |
| 0x04 | ID_MaskCoord | int | PublicStatic | — | |
| 0x04 | ID_ClipRect | int | PublicStatic | — | |
| 0x04 | ID_MaskSoftnessX | int | PublicStatic | — | |
| 0x04 | ID_MaskSoftnessY | int | PublicStatic | — | |
| 0x04 | ID_VertexOffsetX | int | PublicStatic | — | |
| 0x04 | ID_VertexOffsetY | int | PublicStatic | — | |
| 0x04 | ID_UseClipRect | int | PublicStatic | — | |
| 0x04 | ID_StencilID | int | PublicStatic | — | |
| 0x04 | ID_StencilOp | int | PublicStatic | — | |
| 0x04 | ID_StencilComp | int | PublicStatic | — | |
| 0x04 | ID_StencilReadMask | int | PublicStatic | — | |
| 0x04 | ID_StencilWriteMask | int | PublicStatic | — | |
| 0x04 | ID_ShaderFlags | int | PublicStatic | — | |
| 0x04 | ID_ScaleRatio_A | int | PublicStatic | — | |
| 0x04 | ID_ScaleRatio_B | int | PublicStatic | — | |
| 0x04 | ID_ScaleRatio_C | int | PublicStatic | — | |
| 0x08 | Keyword_Bevel | string | PublicStatic | — | |
| 0x08 | Keyword_Glow | string | PublicStatic | — | |
| 0x08 | Keyword_Underlay | string | PublicStatic | — | |
| 0x08 | Keyword_Ratios | string | PublicStatic | — | |
| 0x08 | Keyword_MASK_SOFT | string | PublicStatic | — | |
| 0x08 | Keyword_MASK_HARD | string | PublicStatic | — | |
| 0x08 | Keyword_MASK_TEX | string | PublicStatic | — | |
| 0x08 | Keyword_Outline | string | PublicStatic | — | |
| 0x08 | ShaderTag_ZTestMode | string | PublicStatic | — | |
| 0x08 | ShaderTag_CullMode | string | PublicStatic | — | |
| 0x04 | m_clamp | float | PrivateStatic | — | |
| 0x01 | isInitialized | bool | PublicStatic | — | |
| 0x012D | 0x03 | padding / unreflected | |||
| 0x08 | k_ShaderRef_MobileSDF | Shader | PrivateStatic | — | |
| 0x08 | k_ShaderRef_MobileBitmap | Shader | PrivateStatic | — | |
Functions 9
| Signature | Flags | Native | Params |
|---|---|---|---|
| Shader get_ShaderRef_MobileSDF() | Static+2 flags | 0x08 | |
| Shader get_ShaderRef_MobileBitmap() | Static+2 flags | 0x08 | |
| void .cctor() | PrivateStatic+1 flags | 0x00 | |
| void GetShaderPropertyIDs() | PublicStatic | 0x00 | |
| void UpdateShaderRatios(Material mat) | PublicStatic | 0x08 | |
| Vector4 GetFontExtent(Material material) | PublicStatic | 0x10 | |
| bool IsMaskingEnabled(Material material) | PublicStatic | 0x08 | |
| float GetPadding(Material material, bool enableExtraPadding, bool isBold) | PublicStatic | 0x08 | |
| float GetPadding(const Material[]& materials, bool enableExtraPadding, bool isBold) | PublicStatic | 0x08 |