| void .ctor(bool IsGameServer) | 2 flags | — | 0x01 |
| long SteamAPI_SteamInventory_v003() | Static+2 flags | — | 0x08 |
| long GetUserInterfacePointer() | Public+1 flags | — | 0x08 |
| long SteamAPI_SteamGameServerInventory_v003() | Static+2 flags | — | 0x08 |
| long GetServerInterfacePointer() | Public+1 flags | — | 0x08 |
| bool _GetResultItems(long self, const SteamInventoryResult_t& resultHandle, const SteamItemDetails_t[]& pOutItemsArray, ref uint& punOutItemsArraySize) | PrivateStatic+1 flags | — | 0x08 |
| bool GetResultItems(const SteamInventoryResult_t& resultHandle, const SteamItemDetails_t[]& pOutItemsArray, ref uint& punOutItemsArraySize) | 1 flags | — | 0x08 |
| bool _GetResultItemProperty(long self, const SteamInventoryResult_t& resultHandle, uint unItemIndex, const string& pchPropertyName, long pchValueBuffer, ref uint& punValueBufferSizeOut) | PrivateStatic+1 flags | — | 0x08 |
| bool GetResultItemProperty(const SteamInventoryResult_t& resultHandle, uint unItemIndex, const string& pchPropertyName, ref string& pchValueBuffer, ref uint& punValueBufferSizeOut) | 1 flags | — | 0x08 |
| void _DestroyResult(long self, const SteamInventoryResult_t& resultHandle) | PrivateStatic+1 flags | — | 0x08 |
| void DestroyResult(const SteamInventoryResult_t& resultHandle) | 1 flags | — | 0x04 |
| bool _GetAllItems(long self, ref SteamInventoryResult_t& pResultHandle) | PrivateStatic+1 flags | — | 0x08 |
| bool GetAllItems(ref SteamInventoryResult_t& pResultHandle) | 1 flags | — | 0x04 |
| bool _LoadItemDefinitions(long self) | PrivateStatic+1 flags | — | 0x08 |
| bool LoadItemDefinitions() | 1 flags | — | 0x01 |
| bool _GetItemDefinitionIDs(long self, const InventoryDefId[]& pItemDefIDs, ref uint& punItemDefIDsArraySize) | PrivateStatic+1 flags | — | 0x08 |
| bool GetItemDefinitionIDs(const InventoryDefId[]& pItemDefIDs, ref uint& punItemDefIDsArraySize) | 1 flags | — | 0x08 |
| SteamAPICall_t _StartPurchase(long self, const InventoryDefId[]& pArrayItemDefs, const uint[]& punArrayQuantity, uint unArrayLength) | PrivateStatic+1 flags | — | 0x08 |
| CallResult<Steamworks.Data.SteamInventoryStartPurchaseResult_t> StartPurchase(const InventoryDefId[]& pArrayItemDefs, const uint[]& punArrayQuantity, uint unArrayLength) | 1 flags | — | 0x18 |